Destiny’s Update 1.0.2 Is Now Live – Here Are The Patch Notes

As promised, developer Bungie has a deployed a brand new Destiny patch on all platforms today that aims to improve the game’s often frustrating loot system.

The new update will removes the chance for Engrams to produce items that are of a lesser rarity and adds Rare and Legendary Engram drops to the various Strike playlists. You’ll also find a few fixes, including updates to some Crucible game modes.

Check out the full list of updates below:

Destiny Patch 1.0.2

Cryptarch
  • Legendary (purple) engrams will always produce a Legendary quality item or higher
    • Note: Legendary engrams that exist in your inventory will change to Rare quality items when the patch is applied. However, decoding these engrams will still produce the same results as before
  • Rare (blue) engrams will always produce a Rare quality item or higher
    • Chance for Legendary gear increased
  • Materials: Ascendant Shards and Ascendant Energy promoted to Legendary quality (from Rare quality)
Rewards
  • Rare (Blue) and Legendary (Purple) Engram drops added to the potential rewards for:
    • Vanguard: Tiger Strike Playlist
    • Daily Heroic Missions (first time per day)
    • Weekly Heroic Missions (first time per week)
  • Known issues
    • When selecting a higher difficulty for daily missions, XP Bonus not show in the reward display
    • You will still get the XP bonus, you just won’t see it in the UI
Crucible
  • Reduced time limit on Bastion and First Light in Control and Clash from 15 to 12 minutes, bringing them in line with non-vehicle maps in those playlists
  • Lowered weighting on Bastion and First Light in Control and Clash so they appear less often in those playlists
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