The new and improved version of everyone’s favorite Call of Duty multiplayer map is now available to all Black Ops 3 players for free.
The game’s latest update makes Nuk3town and mandatory download for all users on PlayStation 4, Xbox One, and PC. Along with the map, players will get a free Nuk3town-themed Weapon Camo, three Nuk3town-themed weapon reticles, and a Nuk3town-themed calling card. In addition to being added to the map rotation in a majority of playlists, Nuk3town is also getting its own 24/7 playlist for the next week.
Updates have also been made to the PlayStation 4 and Xbox One versions of the game, affecting Multiplayer, Zombies, and Campaign. [Update: Notes for Black Ops 3’s PC update, now live, can also be found at this link.] Here’s what’s new for both platforms as of March 21:
General
- The Nuk3town map, Calling Card, Reticles, and Weapon Camo are now available to all Players.
- Updated Live Event Viewer CWL Feature Widget Image.
General Gameplay
- Fixed error related to using a picked-up weapon from a Player who left the game.
- Resolved issue where Players were able to kill a prone Player when they ran over them with a carried Guardian or Hardened Sentry.
- Fixed bug where if a Player died by a Semtex during the HC-XD calling animation, enemy Scorestreaks would continually fire at the spot of death.
- Addressed global spawn issue that could occur when Players were killed when deploying Scorestreaks.
- Added spawn trap logic to Uplink and Safeguard where additional spawns will open under extreme scenarios.
- Enabled spawn trap logic in Public online matches.
- Resolved bug where Players were able to gain additional Specialist Power by switching Classes at the beginning of a round.
Create-a-Class
- Perks
- Fixed exploit where the Ante-Up Perk would continue to work when a player switched to a class without it.
- Equipment
- Addressed bug where using the Black Hat on a Trip Mine or other equipment near a planted bomb in S&D prevented the user from disarming the bomb.
- Addressed issue where the Combat Axe was unable to destroy the HC-XD.
Specialists
- Nomad
- Fixed bug where the use of Nomad’s H.I.V.E. Gun would cause disconnects from Dedicated Servers.
- Resolved an issue where the sound of a H.I.V.E. pod would persist for a Player if the Player activated the H.I.V.E. pod, but was afterwards killed by another means than the H.I.V.E. pod.
Scorestreaks
- Hardened Sentry
- Fixed a bug where Players were able to keep a Hardened Sentry active while it was being carried.
- Counter-UAV
- Fixed an issue where multiple aircraft could be destroyed by splash damage if within close proximity.
- UAV
- Fixed an issue where multiple aircraft could be destroyed by splash damage if within close proximity.
Maps
- Fringe
- Addressed exploit where Players were able to reach an unintended area near the white truck and junkyard.
- Gauntlet
- Resolved issue where the Safeguard robot would sometimes have trouble pathing through the garage when specific Custom Game settings were altered.
- Rise
- Added collision to prevent sitting on top of door-frame near center of the map.
- Splash
- Added collision to prevent Players from mantling through geo near Market Street.
- Addressed exploit where Players were able to reach unintended areas near Atlantis building.
- Skyjacked
- Addressed issue where AI vehicles were becoming stuck when pathing in the lower portion of the map.
Game Modes
- Safeguard
- Fixed issue where the Safeguard Robot would sometimes become stuck during it’s walking animation.
- Addressed bug where not all escorting Attackers were being awarded with the Escort score event.
- Search and Destroy
- Resolved a bug where the bomb icon would not appear for all bomb carriers when multiple bombs were enabled in Custom Game settings.
Weapons
- MR6
- Reduced Max Fire Rate.
- ICR-1
- Increased Accuracy.
Challenges
- Fixed a bug that would prevent the “100 Percenter” challenge from being awarded after completing all Multiplayer Challenges.
- Resolved bug where Players were unable to earn a long shot medal for the NX ShadowClaw when Dual Wield was equipped.
CODCaster
- X-Ray Player highlight is now the proper color for each team.
- Scorestreaks now show up on the map regardless of which team is being spectated.
- Added Specialist Meter indicator to the Player list; indicator will flash when Specialist is being used.
Custom Games
- Switching teams during the pre-match phase will no longer spawn you on the wrong side.
- CWL game variants have been updated with a 30 second pre-match timer.
- Added multi-drone option for Uplink.
- Included adjustable settings which will require all Players to join before the pre-match timer starts.
Theater
- Corrected a bug where sometimes Zombies would lack a walking animation.
- Corrected bug where UI would fail to appear after loading a video clip from the Media tab.
- Removed Hit Markers during game film playback while in Director Mode.
- Addressed UI Error that occurred after a User interacted with the “Choose Mode” sidebar immediately after selecting “Take Screenshot” or while the Publish screenshot prompt was open.
- Resolved UI error that appeared when attempting to delete a Local screenshot.
- Addressed bug where the Bow FX would persist when watching a Zombies clip.
- Fixed bugs related to the fast forward and record buttons.
- Resolved issue that would occur if the User selected a Red Triangle Warning icon in their Recent Games.
- Fixed bug where combat text would remain on-screen during a Highlight Reel.
- Corrected issue where the UI would disappear if a Player pressed the Menu button during game film playback.
- Fixed issue where burst fire weapons would sometimes be missing audio during playback.
- When watching a Zombies Clip, addressed a bug where the Ritual Skulls would still be present during the Demon Bow quest if a Player rewound to the start of the clip.