Infinity Ward Reveals Call of Duty: Infinite Warfare Multiplayer Beta Content

Activision and Infinity Ward have delivered a batch of brand new details on the upcoming Call of Duty: Infinite Warfare multiplayer beta, taking place on PlayStation 4 and Xbox One later this month.

As we learned last month, the beta will be split up into two weekends, the first of which will be exclusive to users on PlayStation 4. Weekend 1 starts on October 14 10AM PDT for PlayStation 4 while Weekend 2 starts on October 21 at 10AM PDT for PlayStation 4 and Xbox One.

Along with more specifics, Infinity Ward announced today that the studio also introducing a new metagame in the beta called Mission Teams. Players can enlist in one of two teams — the JTF Wolverines or the Orion Initiative — and work their way up a “team rank” by completing missions delivered by team commanders. Ranking up will unlock new calling cards, camos, emblems, Rig cosmetics, and team-specific prototype weapons.

As far as Rigs, maps, and modes go, here’s a breakdown of what’ll be in the Infinite Warfare beta:

RIGS

WARFIGHTER

Designed for a mid-range assault-style player, equip the Warfighter rig to support the team by getting fast kills, quickly getting to an objective, and always being on the offensive.

  • Payloads
    • Claw – Powerful spread-shot weapon. Fires bullets that can ricochet around corners.
    • Combat Focus – Allows you to get double points for a limited time, getting you to that scorestreak even faster.
    • Overdrive – Gives you a speed boost.
  • Traits
    • Ping – Kills and assists send a ping that highlights nearby enemies.
    • Persistence – Scorestreak counts don’t reset after death, but cost more.
    • Resupply – Lethals and tacticals can be resupplied by scavenging supplies from downed foes.

MERC

This imposing suit is equipped with payload options designed to clear enemy threats quickly and with authority. Its focus is heavy defense and suppressive fire.

  • Payloads
    • Steel Dragon – Heavy beam weapon that can target multiple enemies.
    • Bull Charge – Armored riot shield that destroys enemies as you charge.
    • Reactive Armor – Electromagnetically charged armor that shields you from enemy fire.
  • Traits
    • Infusion – When triggered, regenerates health quickly after taking damage.
    • Man-At-Arms – Heavy weapons won’t slow you down, and you start with maximum ammo.
    • Shock Wave – Slam yourself into the ground and enemies with this devastating jump.

SYNAPTIC

A C6 Class remote-operated droid optimized for speed and close quarters combat.

  • Payloads
    • Equalizer – Dual under-arm machine guns with built-in suppressors for close quarters combat.
    • Rewind – Rewinds your position and replenishes health and ammo.
    • Reaper – Switches you into four-legged, rapid melee combat mode.
  • Traits
    • Combat Burst After each kill, gain a boost of movement speed.
    • Propulsion Jump pack that recharges quickly and allows you to damage enemies underneath you with the blast from the jump pack.
    • Rushdown Allows you to dash in any horizontal direction.

MAPS

  • Frontier – Circular, two-lane, fast-paced. Frontier is a small section of a giant space station that is in orbit around the planet Neptune. The action is funneled down a long, central corridor with side paths offering an element of strategy and a constricted lower lane for players craving chaos.
  • Frost – Linear, three-lane, medium-paced. A research facility set atop the icy surface of Jupiter’s moon Europa. Ample opportunities for vertical combat and rapid encounters around sleek modular elements highlight this frozen battleground.
  • Throwback – Bent, three-lane, medium-paced. This throwback 1950’s ‘Main Street USA’ locale sits on a giant, rotating, torus-shaped space station. A large circular lane rings the perimeter, while a large center square with multiple avenues of approach and two opposing windows offers a wide range of engagement opportunities.

MODES

  • Team Deathmatch
  • Domination
  • Kill Confirmed
  • Defender – High-stakes game of ‘keep away.’ Your team must grab a drone and defend it, gaining points while holding on and keeping it out of enemy hands. Teamwork is essential here in order to make sure your points add up until the drone resets and the cycle starts again.

According to the Activision Blog, Infinity Ward will also have a few surprises in store, so stay sharp. We’ll keep you updated.

Call of Duty: Infinite Warfare launches November 4 on PlayStation 4, Xbox One, and PC.







  • therapiist

    Just another advanced warfare. Game sucks

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