Browsing Interviews Archives

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Battlefield 4 Multiplayer – New Suppression System, Reversible Takedowns, “Field Upgrades,” and “Zoom-Peek” Interviews 61

Interviews 61 If you’ve been following the latest Battlefield 4 news, you’ll know that multiplayer is returning in a big way this October 29. Not only are developers DICE going to let you bring an entire skyscraper crashing to the ground, but the team has spent a lot of time polishing the “second-to-second” experience, as DICE General […]

Battlefield 3: End Game – A Homage To Classic Battlefield Games, Interview With DICE Producer Craig Mcleod Interviews 33

Interviews 33 Bringing back two very classic game modes, Battlefield 3’s fifth and final expansion, End Game, is, in more ways than one, a homage to older Battlefield titles. From the original Battlefield 1942, DICE is bringing back a staple game mode featured in almost all first-person shooters: Capture the Flag. Producer Craig Mcloed explains the significance […]

Battlefield 3: End Game Is Like Armored Kill, But Better – Preview Media 48

Media 48 It seems that Digital Illusions CE is saving the best for last when it comes to Battlefield 3 content add-ons. Taking lessons learned from previous endeavours, Battlefield 3’s fifth and final expansion End Game improves upon a number of gameplay aspects that didn’t work out so well in DLC like Armored Kill and even improves on a few […]

Battlefield 3: Aftermath Interview With DICE Producer Craig Mcleod Interviews 35

Interviews 35 This late November and early December, military-shooter fans around the world will be treated to the latest digital expansion of the world of Battlefield 3. Battlefield 3: Aftermath will put you in the shoes of a soldier who must fight for survival in a war-torn, post-earthquake environment. Bloodied and bruised, you’ll have to make the most […]

Interview – Danger Close Wraps-Up Medal of Honor: Warfighter Beta and Prepares for Deployment Interviews 32

Interviews 32 With the Medal of Honor: Warfighter Xbox 360 beta all under wraps, Danger Close studios is now only a week and a few days away from sharing their Frostbite 2-powered sequel to 2010’s Medal of Honor reboot with the rest of the world. So, exactly what kind of feedback was received from the beta, how […]

Competitive Gaming and Black Ops 2 – Exclusive Interview with SK Gaming’s Scott “The Mak” Brass Interviews 17

Interviews 17 Call of Duty: Black Ops 2 is just around the corner and has got a lot to prove. Not only is Treyarch building a bigger, better and more exciting shooter for casual audiences to enjoy, but they’re also planning on stepping up their game big time when it comes to the competitive Call of Duty […]

Gears of War: Judgment – Interview with Epic Games Multiplayer Designer Quinn DelHoyo Interviews 9

Interviews 9 Amongst the hectic shuffle that was PAX 2012, I got a chance to speak to Gears of War: Judgment multiplayer designer Quinn DelHoyo from Epic Games about some of the exciting new changes making their way into the Gears franchise with this latest installment. On the PAX floor, the Gears team had set up the […]

Meet The Mind Behind Modern Warfare 3’s All or Nothing, BoxOfDemons Interviews 16

Interviews 16 Last month, Infinty Ward introduced the newest community playlist called “Gunplay Playlist,” which features several Free For All variations. Unlike One in the Chamber and Gun Game, the Call of Duty community was for the first time treated to All or Nothing. You can learn the rules of all the game types in Gunplay here. […]

MP1st Interview: Team2Bit on Fist Puncher, IGF, and Dreams of Multiplayer FFVII Interviews 1

Interviews 1 In our continuing coverage of independent multiplayer game developers, we had the honor of spending some time with Team2Bit. Team2Bit is a studio consisting of brothers Jake and Matt Lewandowski, who are hard at work prepping their first release, Fist Puncher. Fist Puncher will be released on Xbox Live Indie Games in early 2012. MP1st: […]

MP1st Interview: Autumn Games on Publishing, Farmville, and Motorized Barstools Interviews 1

Interviews 1 In our continuing coverage of independent multiplayer games, we had the honor of interviewing Autumn Games. Developer interviews are always insightful and filled with bits of knowledge to be gleaned about the game-developing world, but it’s not every day you get the chance to listen to a publisher’s tale. Autumn Games publishes downloadable and independent […]

MP1st Interview: Blue Isle Studios Preps RTS Subsistence Interviews 3

Interviews 3 This is our second featured interview in a series focusing on independent developers producing multiplayer games for a variety of downloadable platforms and systems. Blue Isle Studios is a Canadian development team currently producing a full-conversion Starcraft II game entitled Subsistence. Subsistence is an original IP of Blue Isle’s, and features entirely original and unique […]

MP1st Interview: Gigatross Games Dish on Indie Development, Grand Class Melee Interviews 9

Interviews 9 MP1st will be featuring a series of interviews and spotlights on independent multiplayer game developers throughout the next few weeks. We are thrilled to kick things off with an interview with Gigatross Games, the three-man studio on the cusp of releasing Grand Class Melee, a 2D RPG-inspired brawler for Xbox Live Indie Games. MP1st: When […]

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