Advanced Warfare – ‘The Soldier In Our E3 Demo is the Soldier You’ll See in Multiplayer,’ Says Sledgehammer

The guys and gals at Sledgehammer Games are keeping tight-lipped about Call of Duty: Advanced Warfare‘s multiplayer and expectedly so as we slowly work through Activision’s rigid clockwork reveal process.

We got our first taste of Advanced Warfare during a single player demo that debuted at Microsoft’s E3 2014 press conference, as well as through a couple of behind-closed-doors events, and while we tried getting some multiplayer details out of studio heads Glen Schofield and Michael Condrey, it looks we’ll have to wait until another day.

They can’t quite talk about it just yet, but the duo sure isn’t short on hints, however. Earlier, Condrey gave up a few small details to known Call of Duty YouTube personality Drift0r, mentioning Exo Skeleton Suits in multiplayer, enhanced player movement, new gadgets, and a key focus on gameplay balance.

Through recent interviews, we’ve also managed to snag a few more bits of info. In particular, both Schofield and Condrey seem to stress all “new” gear or tech and a focus on what sort of implications the Exo suit might introduce to Advanced Warfare’s multiplayer.

“We’ll have our own style. The exoskeletons are definitely in there and that’s the core of the game,” Schofield told Metro.

Condrey went on to explain: “Our multiplayer has what I’m going to call the biggest set of new, as you call it, cool gear that you’ve seen in a long time. It’s a big step forward, from three years in development we’ve been able to innovate across the game. Everything you saw [at E3]… just imagine what that’s going to mean for multiplayer.”

“You’re going to find that new is what it’s all about,” he added.

Meanwhile, Condrey also told Forbes that he hopes the same sort of gadgets highlighted in the E3 demos, like the Exo Suit Overdrive that enhances player reaction and the Mute Charge that deafens anyone in its vicinity, will appear in multiplayer “somehow.”

“Well, you can imagine that we want all these toys in multiplayer somehow,” he said. “We’ll have much more to share soon. But on the highest level, the Advanced soldier which our E3 demo showcased is the Advanced soldier you’ll see in multiplayer.”

Logically, not all the gadgets might appear exactly as shown in the single player demos, but it sounds like Sledgehammer will be providing Call of Duty gamers with a list of brand new toys to play with nonetheless, many which not everyone will find familiar.

What sort of abilities or gadgets did you catch in Advanced Warfare single player demo that you’d be interested to see implemented in multiplayer?

Keep your sights on MP1st for more on Call of Duty: Advanced Warfare, launching this November 4.

  • theplantain

    taking a ‘wait and see’ approach with this, if it’s any good or has significant enhancements i might get it as my secondary shooter with Destiny as my primary

  • Anonymous….

    I don’t really care about COD anymore… In my opinion BO1 was the last good COD game. Yeah sure BO2 was a lot of fun but after playing COD Ghosts I feel like i’m done with the COD series. Still fun to look what they say about the new COD though and I´m looking forward to wee what Treyarch is bringing next year.

    • cheeseburger eddy

      Why even write this out? Everyone says this about COD

    • shobert1113

      Then don’t buy it.

    • MeisseN

      The 1,001st time I read sh*t like this… Dudes saying COD x (random number) is the last good and all following games suck and stuff like zzZ… Seriously no one gives a damn and things you say aren’t even convincing.. Keep those opinions to yourself and don’t by the next cod if you think it’s gone hopeless.. You don’t even have to point out that ghost sucks because we all know that 🙂

  • Enochrewt

    It feels like they’re going for Titanfall movement. It also feels like it’s going to not be executed as well, and will just frustrate anyone that has played Titanfall.

    • yardis

      How did you come up with the conclusion about the movement not being executed well?

      • Enochrewt

        Well, we’ll have to see of course, and I’m not completely discounting their attempt, but I came to that opinion because I can’t see anyone combining vertical movement with COD FPS mechanics doing it as well or better as Titanfall has done it.

        Let’s face it, Titanfall feels like COD with more movement options. It’s made by the original creators of COD, and I can’t see Sledgehammer doing the same idea and doing it better. But that’s my opinion of course.

    • Not to me. It seems like they definitely want to add more vertically if that’s what you mean, but at a different approach. Locomotion in Titanfall is all about maintaing forward momentum and nimble traversal with jump kits and wall running. The Exo suits seem too clunky and heavy for that so a double jump might be all that gets and maybe faster sprint due to the servos in the exo suit in the Exo suit. I think Titanfall still has the fastest way to travel for an Infantry shooter 🙂

  • So now you can camp not in the corner but also on roofs when you use your gadgets to fly just like TitanFall

    • MeisseN

      using gadgets to fly is ripping off TITANFALL and camping on roof is copying Battlefield 4 🙂 by the way having laser guns are copying all the games with laser guns that are released before COD AW

  • awkenney

    I’d like to see the rifle in multiplayer. That’s a pretty cool gadget.

    • thebulky1cometh

      Hahaha well said.

  • Sal

    Stop with the comparisons to Titanfall. Idk how anything I saw at E3 is similar in any way to titanfall. They are not copying titanfall, they have been working on this game for 3 years so stop with teh comparisons.

    They’re not biting off of Titanfall, even though quite a few people want to stay in the modern era or even go back to WW2, it is obvious that they were going to go deeper into the future so therefore there tech had to be further based off of real life future tech research.

    So yeah what you can say is that TF and AW are biting off “similar” research, but that is it.

    • Samson
      • MrMultiPlatform

        It’s okay you’ll get over it.

      • Sal

        LOL. Didn’t realize I kept saying “Stop” xD

        • Samson

          Hopefully you learned a valuable lesson today.

          • Sal

            😉 My opinion still stands but yeah, lol.

  • Guest

    Do people forget that Crysis had similar gameplay mechanics before titanfall? so why does it have to be compared to titanfall or to anything……..Is it me or do gamers have short term memories?

    • inFamous2-VIC

      Preach, but then again, I do not care for this new CoD coming out lol Destiny will be taking up all my time.

    • MeisseN

      Because when they think of COD they think of ways to bash it. But anyways COD deserved it since cod ghost messed up

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  • kraezilla

    Titanfall is like district 9 with the mech. Cod:AW is like Elysium with the exo suits

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  • thebulky1cometh

    Haven’t heard anything about making maps that are FUN to play…

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