Kris Rey, Nvidia’s Community Manager, has nothing but high praise for the graphics of Battlefield 3.
Recently, Kris Rey interviewed DICE’s Patrick Liu at PAX. Kris started off the interview with a very bold statement when he said “Battlefield 3 looks amazing. It’s one of the best looking games ever.” Liu, in response, shed some light on what makes Battlefield 3 the visual spectacle it is. Liu said “We’ve developed Frostbite 2 now since Frostbite 1. We added a ton of stuff. We basically rewrote a lot of the rendering from scratch. We added different rendering. Real time radiosity on the PC, it produces amazing in-door lighting. [For] the scale of the maps, we implemented new streaming technology, so we make bigger maps than we have ever been able to before.” Rey said that one of the most impressive things about Battlefield 3 is the use of volumetric smoke and fog.
I can’t disagree with Kris, Battlefield 3 does look phenomenal on PC, but I wonder how the console versions will turn out. In terms of graphics, PS3 is getting Uncharted 3 the sequel to one of the most beautiful console games ever, in my opinion. On the flip slide, Gears of War 3 comes out in a couple of weeks for Xbox 360. Will battlefield 3 look better than those exclusives?
I guess we have to wait and see, but I think that gameplay comes first then graphics. Meaning that how a game controls is more important than how it looks.
You will get to experience the beauty of Battlefield 3 first hand on all platforms, some time this month.
If you’re as psyched for Battlefield 3 as we are, then you should check out our BF3 section.
Too true. The Battlefield 3 devs have innovated, much more than a certain other dev. Frostbite 2 is amazing and will open so many great opportunities for devs and for games in general. BF3 will be the start of this.
Haha, you’re talking about the people behind the series I cover. 😀
Well yes seen as it would be borderline idiotic to sell an engine like this. DICE should keep it make great use of it. IMO, i believe MOH will be the next game to use it. Who knows, maybe they could make a decent reboot with it.
Yeah, last reboot didn’t do it for me and many others. I didn’t play the single-player, but I rarely do anyway. I unlocked all the trophies for MP and kept the game for the BF3 beta.
I’m in the same boat man. However, i enjoyed the SP more but it was still very buggy. In multiplayer i thought the controls were clunky and it was just downright frustrating most of the time.
Add to the clunky controls, broken spawning system, limited weapon selection and gamemodes, sniper rifles being overpowered, maps with few choke points, and the list goes on and on.
“Will battlefield 3 look better than those exclusives?”
Depends on how you are looking at it. If you feel that destruction adds a level of realism that you just can’t find elsewhere, then I doubt if you are going to be pixel counting. If you are just a graphics whore and give no consideration to technology to create more realism you will be pixel counting.
Darth,
First off, thanks for visiting MP1st and being active in the comments section. You have no idea how happy this makes us. Hopefully, you’re enjoying your time on our 13 day old site and please feel free to let us know what we can do to improve.
Onto the point, I appreciate graphics and I used to be a “graphics whore” but as I got deeper into multiplayer I had a realization that “gameplay comes first then graphics. Meaning that how a game controls is more important than how it looks.”
Destruction does add more to a game than eye candy, so you’re spot on.
Cheers,
Fahed