Call of Duty: WWII Update Now Live: Fixes Ranked Play Issues, Adds Mute All Option in HQ & More (Update)

Update:

The full patch notes have been released by Sledgehammer Games (via Reddit):

WINTER SIEGE

  • Winter Carentan added
  • Winter Siege Gear and Weapons added
  • Winter Siege Game Modes added

MULTIPLAYER

  • Fixed issues relating to disconnects
  • Improvements to partying up in custom match
  • Fixed various party issues related to crashes and long load screens
  • Fixed issue where party members bypass AAR
  • Fixed issue where players cannot edit “Force Respawn” game option
  • Fixed issue where players first entering MP are unable to select a Division
  • Fixed issue where players who assign themselves to spectate in FFA actually load in as a normal player
  • Fixed Prestige exploits
  • Fixed map exploits on Gibraltar, USS Texas, Pointe du Hoc, Aachen, Sainte Marie du Mont
  • Fixed issue allowing players to “frog jump”
  • Various splitscreen improvements
  • AI behavior improvements in War Mode
  • Fixed issue causing error messages when loading out of War Mode matches
  • War Mode Operation Neptune in-game UI improvements
  • Fixed War Mode issue allowing players to build and destroy buildables outside of the objective zone
  • Fixed issue in HC where players are able to steal Care Packages from teammates they kill
  • Implemented “3 team kills and you’re kicked” rule in HC
  • Fixed issue in HC where team kill deaths count towards KDR
  • Fixed UI issue where XP earned from medals was not displaying, leading players to think they were not getting XP
  • Fixed UI inaccuracies and general improvements to Divisions menu
  • CTF minimap improvements
  • Gridiron in-game UI improvements
  • Added weapon base name and Division to supply drop cards
  • Fixed new item UI
  • Added progress bar for “Downloading updates”
  • General UI and art fixes and improvements
  • Added Mute All and Toggle Mute options in HQ
  • Fixed issue where players died instantly after respawning in 1v1 pit
  • Fixed issue where players can be killed and/or crash while exiting and entering HQ Firing Range
  • Fixed out of world exploits in HQ
  • Fixed issue where Orders and Challenges are not tracking properly
  • Fixed Contract exploits in HQ
  • Fixed issue where players received an incorrect error message when attempting to play a public match for a party larger than six players
  • Fixed issue where in public FFA matches where players are kicked for inactivity, no forfeit timer appears for remaining players
  • Fixed issue where players who should receive post-match bonuses do not receive them
  • Fixed infinite Scorestreak exploit
  • Fixed issue where progress for Weekly Orders not tracking
  • Fixed audio looping issues after AAR
  • Fixed issue where opening supply drops after selecting “Inspect Soldier” or after entering Theater causes loss in functionality
  • Fixed issue where M1A1 reticle unlocked at 50 kills, instead of 500 – becomes parity with all other weapons

WEAPON AND SCORESTREAK FIXES

  • Fixed issue with fire path of Panzerschreck when aiming for Scorestreaks
  • Fixed iron sight alignment on weapon variant for SVT and 1911
  • Decreased amount of glare when using heroic shotguns
  • Fixed issue with MG-42 VFX
  • Fixed ADS fire for MG-42 reticle
  • Fixed hip-fire inconsistencies on STG-44 (crouching vs. standing)
  • Fixed suppressor VFX
  • Fixed issue where Waffe 28 Variant “Soggy” wasn’t attaching sight attachments correctly
  • Fixed issues when inspecting weapon and sprinting
  • Fixed issue where equipping High Caliber on a rifle blocks player from equipping Steady Aim and Grip
  • Improved visibility on Throwing Knife path

RANKED PLAY

  • General Ranked Play UI fixes
  • Ranked Play UI issues with tracking wins and losses
  • General connectivity issues finding Ranked Play matches
  • Ranked Play counting towards global stats
  • Fixed issue where player loses partial functionality when highlighting player in lobby and then selecting “Find Ranked Game”
  • Fixed issue where players are not equipped with the default Scorestreak loadout
  • Fixed issue where weapons are able to be leveled up
  • Team killing no longer possible
  • Explosive delay changed to be 7.5 across all competitive modes
  • Implemented Leaderboards
  • Fixed MMR discrepancies shown in AAR
  • Fixed issue where players are able to start matches with fewer than 8 players
  • Fixed issue where players are placed in non-functional lobby
  • Fixed issue where players who leave match early do not receive lockout message
  • Further optimized matchmaking based on MMR
  • Fixed issue where players kicked to HQ from Ranked Play
  • Fixed issue preventing players from changing their Basic Training
  • Fixed issue where Division loadout does not auto-equip a Lethal/Tactical
  • Fixed issue of false “Bronze Star” icon after player backs out of Ranked Play lobby and enters private match
  • Added indicators for restricted items
  • Fixed issue where lockout times not displaying
  • General UI fixes and improvements
  • General improvements to player banning in Ranked Play
  • Fixed issue that allows players to search for new match while still in one, leading to games loading with less than required number of players
  • Fixed issue where players can join lobby of a game that just ended, before every player has been kicked
  • Fixed post-match disband issues
  • Fixed MMR displaying inaccurately for new players
  • Fixed issue where players’ customized loadouts are not populating correctly if weapons or gear were not unlocked in regular MP

CODCASTER

  • General CODcaster UI and functionality improvements

GAMEBATTLES

  • Implemented all GameBattles modes and maps in Ranked Play
  • Fixed issue where winner’s circle was not populating after matches

ZOMBIES

  • Fixed freezing in menus
  • Implemented Leaderboards
  • Fixed issue where players lose all XP upon leaving match
  • Fixed issue where players cannot open supply drops after Prestiging
  • Fixed error received when joining Zombies through HQ
  • Fixed issue where players joining Zombies from MP are sent to empty test space
  • Fixed issue where players can create custom Prologue match
  • Fixed issue where team-based trophies / achievements now granted to players who joined in progress before the fifth wave
  • Improved splitscreen functionality post-match when message “Host Migration Aborted” is displayed
  • Fixed general issues with XP gains
  • Added progress bar for “Downloading updates”
  • General UI fixes and improvements
  • General splitscreen fixes and improvements
  • Fixed an issue where players could interact with objects when dying as last standing survivor

Original Story:

A new Call of Duty: WWII update is now rolling out to all platforms. It fixes multiple issues that players have been reporting, including: Ranked Play UI issues with tracking wins and losses, general connectivity issues within Ranked Play, and the lack of a Mute All option in HQ.

Here’s the “preview” of patch notes that Sledgehammer Games has released: (We’ll update the post with the complete list of changes, once they’re available!)

MULTIPLAYER FIXES:

Fixed Scorestreak Training exploits

Fixed Prestige exploits

Added Mute All in option in HQ

(+ much more…)

RANKED PLAY FIXES:

Ranked Play UI issues with tracking wins and losses

General connectivity issues finding Ranked Play matches

Ranked Play counting towards global stats

(+ more…)

ZOMBIES FIXES:

Issue where players lost all XP upon leaving match

Issue where players were unable to open supply drops after Prestiging

(+ more…)

Some big changes there, which should hopefully make the game more enjoyable during the Winter Siege event!

In other Call of Duty: WWII news, the BAR assault rifle is “likely” to be getting nerfed again, all of the game’s Social Score rewards have been listed, and we managed to get a 20 win streak in The Pit.

Source: Activision

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