Halo 4 Flood Mode Details, Medals and Images

343 Industries introduces a brand new game mode to the Halo universe this November 6. The Flood returns and are deadlier than ever.

“Halo 4’s Flood mode is a round-based, ten-player game. It is a true asymmetric experience with the added twist of dynamic teams; this really changes things up as each game is different, especially in the incredibly intense and high-action final seconds,” writes 343 on the official Halo 4 blog.

As a spiritual successor to the fan-favorite Infection mode from Halo 3 and Reach, it was 343’s goal to push this new Flood mode even further as well as to ensure its place within the Halo lore. A flood infection on the human ship, the UNSC Infinity, was a perfect scenario which would allow human players to face each other as both Survivors and the Flood. 343 goes on to explain the mode in further detail.

“At the beginning of each round, two players spawn as Flood forms and eight players spawn as Survivors. Survivors are standard Spartans equipped with shotguns and magnums, while Flood move very quickly and can only use a melee attack. When a Survivor gets killed by a Flood, the Survivor will convert and respawn as a Flood. The round ends if a Survivor makes it to 3:00 or if all players are converted to Flood.”

To ensure that the Flood’s gameplay had a unique feel, different to that of the original Infection mode, 343 focused on these key elements below as a recipe for fun and exciting gameplay:

Character Model

“A unique character model for both first and third-person.”

The Claw

“A special melee weapon tuned just for the Flood.”

Flood Armor Effect

“A special effect that trails behind Flood characters.”

Flood Screen Effect

“A first-person screen effect that shows the haunted view of a Flood.”

Dynamic Music

“When playing as the Flood or final Survivor, dynamic music plays in the background to intensify the experience.”

Flood Gameplay Tuning

“Flood move faster, react differently to bullets, and have specially tuned armor abilities, the core of which is an enhanced Flood Thrust Pack.”

The Floodsassination

“How could we not?!”

In order to keep the balance between Survivors and Flood, players will notice that spawns are not randomly selected as Flood or Survivors at the beginning of a match, but are instead based off of previous rounds. This should ensure that all players spend a relatively equal amount of time playing as both the Survivors or Flood.

Additionally, Flood mode sports an exclusive set of medals found below, as well as its own set of custom game options.

Halo 4 Medal Flood Conversion Convert a Spartan to the Flood
Halo 4 Medal Alpha Conversion Convert a Spartan to the Flood as an Alpha
Halo 4 Medal Infector Kill 2 Spartans in a row as a Flood without dying
Halo 4 Medal Carrier Kill 3 Spartans in a row as a Flood without dying
Halo 4 Medal Juggernaut Kill 4 Spartans in a row as a Flood without dying
Halo 4 Medal Gravemind Kill ALL Spartans in a row as a Flood without dying
Halo 4 Medal Flood Kill Kill a Flood
Halo 4 Medal Flood Kill Assist Assist killing a Flood
Halo 4 Medal Flood Hunter Kill 4 Flood in a row as a Spartan without dying
Halo 4 Medal Flood Survivor Kill 6 Flood in a row as a Spartan without dying
Halo 4 Medal Flood Exterminator Kill 10 Flood in a row as a Spartan without dying
Halo 4 Medal Last Man Standing Be the last surviving Spartan
Halo 4 Medal Final Conversion Kill the last remaining Spartan
Halo 4 Medal Flood Victory Contribute to the Flood total conversion of all Spartans
Halo 4 Medal Ancient One Survive the entire round as a Flood and convert at least one Spartan
Halo 4 Medal Clever Survive the entire round as a Spartan

Round Length

3:00 minutes (Survivor win or all Spartans converted)

  • Number of Rounds
    • 3
  • Players
    • 10 Players
      • 2 Spawn as Alpha per round
      • 8 Spawn as Survivors

We leave you with these three images from the new Flood game mode playable in Halo 4 this November 6. (Click for larger size.) Also, let us know in the comments below, are you excited for the return of the Flood in this brand new multiplayer game mode?

  • the model looks awesome!

  • Jack

    Does anyone know the helmet the spartan is using in the third screenshot. (one closest to the flood)

    • CobraJD

      the Aviator Helmet
      (wouldn’t recommend it, it looks cool from the side but weird from the front – reminds me of a bug)

  • Hol_Up

    I like the look of the flood better than the forerunners

  • The Flood look absolutely amazing! Definitely different than they’ve ever looked in a Bungie Halo game, but since Frankie is leading development for the whole franchise now, and since he was with Bungie all the way up until Halo 2 or 3 (forget when he got hired away by M$, I think after Halo 3), I trust him. I definitely think this game is going to revive the franchise since Reach was lackluster.

  • I. Can’t. Wait.

    • Santiago Garza

      This is a game worth buying. It really looks it can outstand Halo 3 in my opinion.

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  • They almost look like guyver units without the control medals

  • ReGnUM

    Halo has grown up! I remember the good old days playing infection on Halo 2, or as we called it zombies. We did not have a force team switch but a honor system, and it was so much fun

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  • I really like 343I’s take on the Flood, they look fantastic.
    These game modes are gonna be awesome.

  • I love how 343I designed their Flood, they look great. They even look menacing, which was something I always thought was lacking from the original Flood :]

    These game modes are gonna be a blast, especially when other players suddenly come out of nowhere trying to convert you. Kinda reminds me of one of those DOOM monsters.

  • Let’s be honest, I absolutely LOVE the new flood mode in multiplayer, but I want it in the campaign or at least spartan ops