League of Legends Update 7.17 Is Quite Big, Check Out What’s in It

This week’s League of Legends update 7.17 has been released, and it’s a relatively big one compared to past updates, and it has a new hero in Ornn, lots of balance tweaks and more.

Without further ado, here’s the important stuff for this League of Legends udpdate.

Ornn

Ornn, the Fire Below the Mountain, will be released during patch 7.17! In the meantime, learn more about League’s next champion here:

Draven:

Passive – League of Draven

ADORATION STACKS LOST ON DEATH50%  75%
BASE GOLD ON CHAMPION KILL50  25

Ezreal:

Q – Mystic Shot

RATIO1.1 total attack damage  1.25 total attack damage

Hecarim:

E – Devastating Charge

NEWCAN’T STOP WON’T STOPDuration no longer ticks down during Onslaught of Shadow’s charge

R – Onslaught of Shadows

FEAR DURATION1 second  0.75 – 1.5 seconds (based on how far Hecarim traveled with his Spectral Riders)

Leona:

Passive – Sunlight

MARK DURATION3.5 seconds  1.5 seconds
DAMAGE20-105 (at levels 1-18)  25-144 (at levels 1-18)

Q – Shield of Daybreak

COOLDOWN9/8/7/6/5 seconds  6 seconds
 
Maokai:

Passive – Sap Magic

WARDS AREN’T PEOPLESap Magic no longer procs when Maokai attacks a ward
 
Urgot:

W – Purge

STAY FOCUSEDPurge now refreshes the duration of the ‘locked on’ debuff, preventing cases where Urgot would switch targets partway through Purge’s duration

E – Disdain

QUICK RECOVERYIf Urgot casts Disdain during Purge but fails to toss a champion, Purge will now resume firing for the remainder of its duration a bit earlier than before (lockout period reduced to ~1.375 seconds  1 second)

R – Fear Beyond Death

SLOW DURATION & REACTIVATION WINDOW3 seconds  4 seconds
 
Zed:

Base Stats

BASE ATTACK SPEED0.644  0.651

W – Living Shadow

SHADOW DURATION4.5 seconds  5 seconds
 
Bugfixes:
  • Corrected Cho’Gath’s suggested starting items to no longer cost more than starting gold
  • Muramana now correctly refunds 15% of spent mana
  • Blade of the Ruined King no longer causes Black Cleaver to apply two stacks per basic attack
  • Fixed an interaction where energized attacks prevented some movement speed boosts, including Blade of the Ruined King’s active and Warwick’s W – Blood Hunt
  • Urgot is no longer too cool to have Control Wards in his recommended items
  • Yasuo can no longer activate Zeke’s Convergence by attempting to casting R – Last Breath on enemy who is not currently knocked up
  • Rek’Sai’s E – Tunnel no longer becomes permanent if they are destroyed as she exits them
  • Zac’s Passive – Cell Division bloblets are now correctly invisible when in fog of war
  • Star Guardian Jinx and Poppy no longer play their initial spawn song during their first respawn
  • Twisted Fate’s W – Pick a Card empowered basic attacks no longer consume all Energized buff charges
  • Redemption’s active is now correctly amplified by its own +10% Heal and Shield Power passive while the casting champion is dead
  • Malzahar’s Passive – Void Shift now correctly blocks Fizz’s R – Chum the Waters
  • Nidalee’s W – Bushwhack is no longer considered a valid unit for Bard’s Q – Cosmic Binding to stun against
  • Illaoi’s W – Harsh Lesson no longer does additional damage on crits when she dashes
  • Zed’s R – Death Mark no longer behaves inconsistently when interacting with Ryze’s R – Realm Warp
  • Fixed a bug where—when playing with a skin—Cassiopeia’s portrait would revert to her base portrait while dead
  • Arcade Hecarim’s VO is now more audible
  • Dark Star Thresh’s center body buffbone now follow his model during all animations
  • Star Guardian Lulu’s buffbone now follows her model during homeguard and recall animations
  • Slay Belle Katarina no longer gets stuck in her recall animation if she uses Passive – Voracity right before beginning her recall
  • Lancer Zero Hecarim’s Q – Rampage VFX no longer ends prematurely after receiving the second stack
  • Dragon Trainer Lulu’s Pix no longer uses classic VFX
  • Blood Moon Jhin’s R – Curtain Call now has enemy and ally indicators
  • Battle Boss Malzahar’s auto attack animation is no longer faster than his base model’s
  • Players on low-spec mode can now properly access Honor tooltips on the end-of-game screen
  • Banned players now have an accurate tooltip telling them why they can’t play
  • Fixed a bug where setting your status to “Away” didn’t work

For item changes, upcoming events and more, check here.

Stay tuned for the next League of Legends update a few weeks from now.

Source: League of Legends

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