PUBG Future Patch Notes & Test Server Schedule

PlayerUnknown’s Battlegrounds is set to receive one more server patch before new feature trials begin on test servers. This patch will roll out next week, bringing a significant gameplay change to the game, along with a critical bug fix. 

Here’s what changing next week:

Gameplay

  • Increased the blue zone DOT (Damage over Time)

Bug Fix

  • Resolved a bug where bullets would sometimes ignore armor

Following the patch, users will be able to help out with testing new features on the game’s Test Server. 

This is the current schedule and information regarding the testing phase:

First Test Servers: Focus on the Vaulting & Climbing Feature
We have decided to run the first test servers prior to the PC 1.0 release in early November. Vaulting and climbing feature is the main content of this patch, and it needs a minimum of three days of extensive testing. We ask you to play in the test servers, and try this feature out. We will make a separate announcement about a detailed schedule and the contents of the first round of test servers soon. We will do the same for the second and third rounds of test servers which will follow.

Optimization, Bug Fixes, and Upcoming Announcements about Test Servers

Our Development team has been working diligently to push out the official release by the end of this year. We plan to solve many of the bugs from the current live servers, and we are also constantly working on optimization. You will be able to experience bug fixes, optimization, and many other improvements in the test servers that will be run prior to the official release.

Please keep in mind that the live server build and the developing PC 1.0 build are not easy to integrate or merge together. Even if some of the issues are resolved during internal development, these changes cannot always be reflected upon the live servers immediately.

As mentioned above, we plan to run the test servers at least three times before the official launch. However, the announcements for what is being implemented into the test servers may be delayed and often published on short notice. This is because we are constantly trying to implement and fix as many things as possible, and we want to make sure that our announcements to the community are as accurate as they can be. 

I’ve never been so excited about vaulting over walls!

In other PUBG news, over 322,000 cheaters have been banned and new concurrent player count has been achieved, the game was bombarded with negative reviews following in-game ads, and Bluehole is apparently “in talks” with Sony regarding a PS4 version

Source: Steam (Official)

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