Star Wars Battlefront II Adjustments for End-of-Round Credits and Daily Login Crates Tweaked

Rejoice, Star Wars Battlefront II fans! Possibly the most requested tweak from DICE has been rolled out today! As the title states, the credits earned by players at the end of every match has been adjusted to give out more! There’s also changes to credits earned in Arcade mode, and even the daily loot crate awarded for logging in.

Check out the changes in this server-side update.

The end-of-round payout has been increased. This is an area we agree needed to be buffed a bit, especially when it comes to rewarding players for doing well in-game. We’re upping the number of Credits you get for a match across the board, and specifically bumping the top players on each team by even more. 

Earn 3X more Credits daily in Arcade Mode. It’s been made clear that you were hitting the Arcade Mode Credit cap faster than we expected, so we wanted to alleviate that by increasing it to 1500 Credits. While we’re still looking into ways to add more content into it the mode in the long-term, we think that this should help in the near-term for those who want rewards for completing the different scenarios. 

Daily Login Crates will now provide more crafting parts than before. You’ll notice the change right away when you log in. Crafting the Star Cards you want will help make sure you’re progressing in the direction you want, and we absolutely wantto empower that. This should help you get where you want to go faster when it comes to crafting and upgrading.

This is definitely a step in the right direction. However, there’s no concrete info on how the new credit system is computed. This update should be out on all platforms right now (PS4, Xbox One and PC).

For more on Star Wars Battlefront II, make sure to check out the latest datamined info that shows new stages and more.You should also check out our review of the game right here to see what we make of it.

This latest change ticks it off our list of the things DICE needed to change in Battlefront II ASAP.

Source: EA

  • JEDI

    The real question is why have a cap on credits in Arcade mode at all? It’s such a scumbag thing to do. There’s no such cap in multiplayer. Some people just play the game for Arcade mode. Should they really be at such a major disadvantage because of how they choose to play the game?

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