Team Fortress 2 – Next Update Will Address Exploits and Add Fan-Made Maps

Team Fortress 2, the popular free-to-play first-person shooter by Valve, is set to receive an update in the near future that will address some rather pesky issues and include some brand new content.

Players who’ve fallen victim to tactics such as rooftop spawn camping and sentry jumping on maps like Badwater can now rejoice. According to a recent blog entry on Team Fortress’ site, Valve is getting ready to fix these troublesome issues that a lot of TF2 players can look forward to.

Although Valve will be fixing some of the older maps, TF2 fans will be happy to know that they can expect two new community created capture-point maps, ‘Process’ and ‘Standin’ (pictured below), created by Ian Cuslidge, to be included in this update as well.





At the moment, there is no specific date on which this update will roll out, but as information becomes available, we will update you guys.

Are you looking forward to this update?

  • uwantSAM0A

    I remember before this game came out there was an ad for it in an old issue of EGM. On the adjacent page there was a Need for Speed ad with a scratch and sniff portion that smelled like burnt rubber. Since then, every time I see TF2 I think of the smell of burning rubber.

    • PewPewTank

      Makes sense, bru’

  • iSpiRiiT


    • Jake

      yes, it sounds cool. till you find out valve nerfed 95% of item sets >:|

  • IcyGuy

    One fine day, somebody threw Sawmill and Yukon into a blender, and out popped Standin. It looks like it’ll be a LOT of fun.

    • kirbaaaay

      Standin is actually a pretty terrible map. I’m not joking either. I play TF2 competitively (6v6) and this was in our league’s map rotation for a season and 3/4s of the community didn’t like it. The map was made around the competitive scene, so putting that in mind with the fact that it’s not a good map, I’ll be really surprised if a lot of people like it.

  • kirbaaaay

    I’ll honestly be surprised if Standin is liked by a lot of pub players. It was made in mind for the competitive scene of TF2 and during the season that it was played, 3/4s of the players didn’t really like it. Putting that in mind plus the fact that it wasn’t made to be pubbed on, then yeah, dunno how pub players will take it.

    But congratulations to ScorpioUprising for having 2 maps now official (he’s the maker of Process and Standin). He’s an awesome dude and deserves to have official maps. Process was also made with competitive TF2 in mind, but it plays well in pubs and so far people are liking it on the server it’s played on (albeit it being an older version).

    So now we have, I believe, 4 (might be 3) compeititve-made maps as official maps: Coldfront (I can’t remember on this one exactly), Gullywash, Standin and Process. Now we just need to get Snakewater in there.