Titanfall 2 Update Adds Halloween Items, Balances Weapons & More

Titanfall 2 has received a new patch, alongside an extensive list of changes. In addition to weapon skins, some of the weapons have been balanced, and the Northstar titan has received a movement boost to help make it a more viable choice. 

For Halloween, Respawn Entertainment has added new callsigns, available for 1500 credits, as well as new elite weapon skins, which can be purchased for $4.99 each.

Find the full list of Titanfall 2 patch notes below:

ELITE WEAPON SKINS – $4.99 USD each

  • Heat Sink ELITE – L-Star
  • Crimson Fury ELITE – Mastiff
  • Masterwork ELITE – SMR
  • Halloween ELITE – R-201 [AVAILABLE LIMITED TIME ONLY. ENDS 11/28]
  • Halloween ELITE – CAR [AVAILABLE LIMITED TIME ONLY. ENDS 11/28]
  • Halloween ELITE – Spitfire [AVAILABLE LIMITED TIME ONLY. ENDS 11/28]

HALLOWEEN CALLSIGNS

  • Two will be available right away and both have prism variants you can buy for 1500 credits.

TITANFALL 2 GAME CHANGES

WEAPONS

  • Increased view kick and hipfire spread for R-101 and 201.
  • Reduced recoil for Flatline
  • Arc grenades now stick to a surface and explode after .75 seconds.This applies only to multiplayer. Arc grenades will function as they previously have in single player.
  • Mozambique and Wingman Elite can now be equipped as Primaries.
  • Mozambique is now automatic, has 2 more shots, and fire rate has been increased.
  • Damage and magazine size increased for Wingman Elite.
  • Turrets now have increased health and take more damage from Pilot weapons [2x damage from AT weapons, grenadier weapons, and Ordnance abilities. 3x damage from primaries]

TITANS

  • Northstar: Now moves slightly faster using Hover and Cluster Missile speed has been increased.

MODES

Attrition

  • Score limit increased to 650.
  • Time limit increased to 15 minutes.
  • Adjusted AI compositions.
  • Reapers are now worth 3 points

Frontier Defense

  • Arc Traps now cost $650.
  • Amped Batteries now cost $400
  • Join in progress players now receive money for each wave completed.
  • Players will now have 5 seconds of invulnerability after jumping out of a dropship.
  • Fixed bug with arc traps staying after a loss or after they get picked up and replaced.

Private Match

  • Aegis XP can now be earned in Private Match

REAPERS

  • Reapers now take more damage from Pilot weapons [2x damage from AT weapons, grenadier weapons, and Ordnace abilities. 3x damage from other primaries]
  • Increased health to 3500 from 3000.
  • Increased projectile speed and accuracy [this makes them a little better against Titans]
  • Reapers now dodge less frequently.

TACTICALS

  • Grapple now has one charge and recharges faster.
  • Holopilot cooldown decreased to 12.5 seconds [from 16.6 seconds]
  • Pulse Blade cooldown decreased to 25 seconds [from 40 seconds] and the pulse duration is decreased to 4.5 seconds [from 6 seconds].

NEW FEATURED MODES – These will be introduced at a later time as part of the rotation of Featured Modes.

  • Tactikill Attrition: All tactical cooldowns are reset to full charge when killing an enemy Pilot.
  • Attack on Titanfall: Everyone has 3 charges for Grapple.
  • The Great Bamboozle: Everyone has Holopilot.

BUG FIXES

  • Fixed bug with Tone’s Particle Wall taking more damage when aiming at a Titan behind it.
  • Pilot loadout menu will now properly display weapon skin name in the description area.
  • Player callsign cards in Frontier Defense will update to the proper difficulty in the Network interface.
  • [PC ONLY] Fixed highlights appearing cutoff when supersampling is enabled.

Will you be making any Halloween purchases? Let us know below.

In other update news, a Forza Motorsport 7 update introduced a credit bonus for VIPs, a Fortnite a “prevalent crash affecting all players,”patch fixed and an Ark PC patch tweaks sleeping and handcuffs

Source: Titanfall Forums

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