Warfame Console Patch Notes Now Live, Huge List of Changes Detailed

Patch notes for the latest Warframe console update have been detailed. The new patch features many changes, including a huge list of ability alterations and bug fixes.

In addition to this, Plains of Eiodolon has officially released. This expansion features a “day” and “night” cycle, with day lasting 100 minutes and night lasting 50.

For the list of highlights see below:

  • All trace fire weapons trace distance reduced to 300m apart from Sniper Rifles which stay at 1000m.
  • Magnetic Damage Status Effects now drain energy over time as opposed to completely draining all energy.
  • Changed Ayatan Star markers to only display if you’re within 100 meters or so range of the drop.. Amber Star markers will also appear larger due to their rarity and to avoid confusion.
  • Maroo’s Bazaar is now located on Mars.
  • Adjusted the Nyx Carnifex Helmet and Skin colors to match original design.
  • Toned down the density of the Zenistars FX.
  • Removed stagger on hit from Grineer Flameblade units.
  • Capture missions will no longer have the chance to change to the Exterminate objective in Kuva Siphon missions.
  • Improved the mesh quality of the Angstrum and Prisma Angstrum to avoid blocky textures.
  • Companions will no longer lose integrity if a print is in the process of being distilled to prevent unexpected death.
  • Changed metal material assignment for ceilings in the Corpus Tilesets to improve performance.
  • Improved Corpus Dropship passenger animations and increased the speed at which they drop the Corpus reinforcements.
  • Cranked down the intensity of Nox’s helmet smash and explosion upon death sound FX.
  • The following items are now color tintable:
    • All Vandal and Wraith weapons.
    • The Harkonar Wraith Armour and Syandana.
  • Updated icons for the Lato and Braton Vandal.
  • Improved Jat Kusar weapon trail so that it is more visible.
  • Toned down lens flair on Nekros’ idle.
  • Improved Operator movement animations in the Landing Craft to remove weird leg and arm motions.
  • Changed the TennoGen Knaita Mag skin’s default colors to match the Steam Workshop’s main image. Icons for Helmet and Skin have been updated to match as well.
  • Updated Grineer reaction animations to be snappier.
  • Updated the Shield Lancer’s shield to PBR.
  • Polished Grineer mobility animations.
  • Ash’s idle smoke now reacts to lighting.
  • Reduced particle count on one of Rell’s manifestation abilities.
  • Players who have the blueprints for The Limbo Theorem, Hidden Messages, or Patient Zero will now automatically receive the quest itself upon logging in. The blueprints will be removed and if they were under construction, the resources and credits will be refunded (except for the argon crystals for The Limbo Theorem, sorry!).
  • Anti-MOAs are now able to spawn in Exterminate and Mobile Defense missions on Jupiter.
  • Tweaked the glass material on the Orokin capsules in the first mission of Vor’s Prize.
  • Updated Quaro Sugatra’s material rigidness to make it perform more like metal.
  • Updated the Liset’s appearance in the cinematic during the first mission of Vor’s Prize.
  • Cleaned up a small patch of unintended Infestation on the Corpus Outpost tileset. Looks like those Corpus janitors were really slacking!
  • The Gear wheel can now have up to 12 items!
  • The in-game Market now includes a separate category for Warframe Deluxe Bundles!
  • The Ayatan Star installing prompt will now only display once per Ayatan installing session rather than on every socket.
  • Improved Hydroid’s Tempest Barrage when aiming through doorways. The Barrage will better hit the aimed location than the actual doorway.
  • Tweaked the Hydroid Graxx Skin default colors to better match original design.
  • Reduced the range at which NPCs see ragdolls / projectiles etc – this helps reduce the chance an NPC will see a body a long distance away and become alert.
  • Optimized scripts used by Defection missions.
  • Optimized the Infested Tar Moa sounds.
  • Made many small performance optimizations to all Warframe abilities.
  • Optimized Coolant Leak Mod slightly.
  • Removed being able to Quick Revive yourself when dueling in the Dojo.
  • The Sharpened Claws Kavat Mod now only applies the Armour debuff when actually dealing damage. Previously the Armour debuff would activate even if no damage was dealt.
  • Changed Juggernaut’s response to Warframe abilities to be consistent with other bosses.
  • Grineer Blunts now only take Melee damage and have a passive Health drain.
  • Reduced the radius on a light used on a few of Volt’s abilities.
  • The Simulacrum “Invincibility” option now works on Operators!
  • Updated the Ogris and Grineer Napalm’s fire FX.
  • Made sound optimizations for Nezha’s Fire Walker.
  • Toned down the smoke FX of Excalibur’s Radial Blind.
  • Kela De Thaym is no longer weak to finishers.
  • Slightly tweaked the visual FX of Frost’s Snowglobe
  • Vor’s Prize will now appear as “Completed” in the Codex for players that chose to skip it back in the day. This was causing confusion on prerequisites for Saya’s Vigil – it wasn’t stopping progression, just adding confusion.
  • Updated an old Waypoint used in Stolen Dreams and The New Strange quests which was missing an in-world marker and yellow tint, this may have caused some confusion as all missions use the in-world marker now.
  • The Focus School selection screen will now appear on login if a player has completed Second Dream but doesn’t have a Focus ability selected yet. This should also fix people stuck in the War Within quest or The Second Dream quest.
  • End of mission Endo rewards will now appear as a sum instead of multiples (ex. 200 Endo as opposed to 50 Endo x 4).

For the full list of Xbox One patch notes, click here, and for the full list of PlayStation 4 patch notes, click here.

What do you think of the new update? Have the many fixes improved gameplay? Let us know below.

In other updates news, a new Minecraft patch adds new skins to the game, the Overwatch Xbox One X 4K patch is being worked on, and an upcoming World of Warcraft update will “slow down damage in World PvP.” 

Source: Warframe (Official)

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