Fallout 76 First Patch on Consoles Is a Whopping 47GB

fallout 76 first patch

Over the weekend, Bethesda announced that the Fallout 76 first patch will be rolled out on Monday (today). Well, the publisher has stuck true to their word, and you might want to clear some space on your HDD.

The patch clocks in at a chunky 47.25GB on PS4, and brings the game to version 1.02. Remember: the game itself took up 53GB, and it seems the total now with the new patch is at 52.23GB, which means the title update replaces a lot of the game data released previously. Over on Xbox One, the patch is said to be the same size, though PC gamers have it easy with “just” 15GB.

So just what is included in this patch? Here’s the notes straight from Bethesda:

## Patch Version: – Xbox: 1.0.1.8 – PS4: 1.0.1.9 – PC: 1.0.1.14
## General – Performance: Several issues have been addressed to resolve hitches during gameplay and other performance issues. – Stability: The Fallout 76 game client and servers have received additional stability improvements. – Xbox: Fixed an issue that could lead to instability on certain menus.

BUG FIXES

### Art and Graphics – Ambient Occlusion: Placed items no longer leave behind shadow outlines after being picked up. – Camera: The game camera now pans more smoothly when the player enters furniture. – Graphics: The cover of Tesla Science magazine Issue 9 no longer appears solid red on pickup, or when inspected.
### Enemies – General: Fixed an issue in which some enemies could chase the player farther than intended. – Loot: Ghoul and Scorched Officers now correctly drop nuke code pieces upon being killed by a player.
### C.A.M.P., Workshops, and Crafting – Blueprints: Fixed an issue that could cause Blueprints to break into smaller parts after logging out and back in to Fallout 76. – Plans: Paints applied to Power Armor during the Fallout 76 B.E.T.A. will now appear correctly on the items that were painted, and those paints can now correctly be applied to additional sets of Power Armor. – Repair: Fixed an issue that could cause an item to return to a broken state after being repaired.
### Quests – Bureau of Tourism: The Prickett’s Fort Token Dispenser can now be repaired, and players can no longer walk through it.
### PVP – Pacifist Mode: Players with Pacifist Mode enabled who engage in PVP by contesting a Workshop owned by another player will now correctly deal full damage to that player as long as they remain hostile.
– Respawn: Choosing the “Respawn” option after dying during PVP combat will now correctly clear any active hostile status toward other players. – Seek Revenge:Cap rewards will now display correctly when choosing the “Seek Revenge” respawn option after being killed by another player. – Seek Revenge: When targeted by another player who is seeking revenge, the reward amount will now display the correct number of Caps that can be earned by killing that player.
### User Interface – Languages: Korean fonts will now be displayed correctly in game menus. – Hotkeys: The “Take Photo” hotkey can no longer be rebound and is now tied to the space bar on PC and the A button on controllers. – Hotkeys: Fixed an issue that could cause the “Take Snapshot” button in Photomode to display an incorrect hotkey. – Social: Fixed an issue that could cause players to disappear from each other’s social menus if two players each sent a friend invite to one another. – Social: Fixed an issue that prevented newly equipped Player Icons from displaying to other players in the Social Menu.

Bethesda did share that moving forward, players can expect smaller patches in comparison. So here’s to hoping!

Source: Bethesda via Eurogamer

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