Predator Hunting Grounds Update 1.09 June 3 Stalks Out

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Illfonic has released the Predator Hunting Grounds update 1.09 June 3 patch and it’s now live! This brings a host of gameplay fixes for both the Fireteam and Predator side.

Predator Hunting Grounds Update 1.09 June 3 patch notes:

  • General
    • Increased drop rates of Rare, Exotic, and Mythical items
    • Fixed an issue where the player card would not immediately visually reflect the reward redeemed from challenges
    • Fixed an issue where the perk description would persist on the loadout menu even after selecting “none”
    • Fixed an issue where “No Challenges Active” text would display behind redeemed challenges
  • Fireteam
    • General
      • Added more glyph variations to Self Destruct Defusal minigame
      • Fixed a bug that caused the third gear slot item to be unequipped if you equipped the Field Syrette, Medical Kit, and Ammo Bag all at the same time
      • Fixed an issue where Dutch’s facial hair would remain after being claimed by the Predator
      • Fixed an issue that caused the animation to not work as intended when jumping and ADSing at the same time
      • Fixed an issue where equipping the Ballistic Mask would remove the Fireteam member’s face when restarting the client
      • Fixed a bug that caused the map to not update while spectating
  • Predator
    • General
      • Fixed a bug that allowed the Predator to perform two leap slams consecutively
      • Fixed an issue where animation for stealth kills would not work as intended when the target reloads
      • Fixed a bug that caused the weapon wheel to persist if opened while meleeing
    • Weapons
      • Hand Held Plasma Caster
        • Increased damage

That’s not a bad update, right? If there’s more changes not included in the Predator Hunting Grounds update 1.09 patch notes, we’ll update the post.

Source: Illfonic forums

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