Illfonic has released the Predator Hunting Grounds update 1.09 June 3 patch and it’s now live! This brings a host of gameplay fixes for both the Fireteam and Predator side.
Predator Hunting Grounds Update 1.09 June 3 patch notes:
- General
- Increased drop rates of Rare, Exotic, and Mythical items
- Fixed an issue where the player card would not immediately visually reflect the reward redeemed from challenges
- Fixed an issue where the perk description would persist on the loadout menu even after selecting “none”
- Fixed an issue where “No Challenges Active” text would display behind redeemed challenges
- Fireteam
- General
- Added more glyph variations to Self Destruct Defusal minigame
- Fixed a bug that caused the third gear slot item to be unequipped if you equipped the Field Syrette, Medical Kit, and Ammo Bag all at the same time
- Fixed an issue where Dutch’s facial hair would remain after being claimed by the Predator
- Fixed an issue that caused the animation to not work as intended when jumping and ADSing at the same time
- Fixed an issue where equipping the Ballistic Mask would remove the Fireteam member’s face when restarting the client
- Fixed a bug that caused the map to not update while spectating
- General
- Predator
- General
- Fixed a bug that allowed the Predator to perform two leap slams consecutively
- Fixed an issue where animation for stealth kills would not work as intended when the target reloads
- Fixed a bug that caused the weapon wheel to persist if opened while meleeing
- Weapons
- Hand Held Plasma Caster
- Increased damage
- Hand Held Plasma Caster
- General
That’s not a bad update, right? If there’s more changes not included in the Predator Hunting Grounds update 1.09 patch notes, we’ll update the post.
Source: Illfonic forums