Battlefield 4 – DICE ‘Unhappy With Server Performance,’ “Rubber-Banding” Fix Incoming

Battlefield 4 Naval Strike has officially launched for all Battlefield 4 Premium members across all platforms. But for many, the experience is being marred by a recent bout of severe server lag, or what many refer to as “rubber-banding”.

The issues that appeared only after Naval Strike’s launch appear to be affecting various platforms and are most severe in matches with 64 players or close to. Even DICE is “unhappy” with the recent troubles and is looking to alleviate them by upgrading server performance.

“We wanted to provide a quick update on the issues with Battlefield 4 ‘rubber-banding’ some players on certain platforms are experiencing during matches with 64-players,” Battlefield 4’s newly appointed community manager Dan Mitre wrote in an update on the Battlelog.

“Looking into this further, we’re unhappy with our server performance, so we’ll be upgrading the hardware as soon as possible, investing more to deliver a better experience.”

Keep your sights on MP1st for more Battlefield 4 updates.

“As soon as we know the exact timetable, we’ll let you know the ETA.  Reducing lag for these players is absolutely a TOP priority for us to solve and we expect to have the solution very soon.”

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