Bungie Dev Likens Destiny’s Upgrade System To Call of Duty’s Prestige Mechanic

With Destiny, Bungie hopes to strike a balance between rewarding players for building up specialized characters and allowing them to stay flexible with their choices at the same time.

While your race and class selections will remain with you for the entirety of your playtime with that specific character, it seems like equipment and ability choices won’t be so permanent. “So when you want to change your mind about something, whether it’s a weapon or whether it’s what abilities you’re using, we let you change the stuff that your character is using and we let you upgrade the stuff that your character is using rather than having to reset your character or throw your character away,” Bungie investment lead Tyson Green recently told EuroGamer.

He likened Destiny’s upgrade system to that of Call of Duty’s Prestige mechanic, mentioning that while players enjoy the freedom of choice, they also crave that sense of distinction that comes with a high level of investment in a certain character. “I think Call of Duty is really interesting in this respect because they have the prestige system,” Green said. “You might say, ‘Why would anybody reset their character and throw all of their guns away?’ The answer is people actually like that. People enjoy this, so let’s build a good system that lets them do that, that doesn’t make them throw their character away.”

In Destiny, there are three upgrade categories; weapons, armor and focus. While weapons and armor are fairly self explanatory, Green describes focus as a thematic specialization that includes your grenade abilities, super attacks, and passive abilities. However, because these three categories of customization can be upgraded independently, it should allow players to come up with some creative character builds, like a Warlock sniper that uses heavy armor, for example.

Green also mentioned that while weapons, armor, and focus earn XP at the same rate, it’s possible to level up one category faster than the other using equipment attributes or ability modifiers. Weapons can also be specifically tuned to better fit certain situations or game modes.

Head on over to EuroGamer’s report to learn more about what Green had to say about the three character classes of Destiny. You can also read up on a few more of the game’s RPG elements, including loot drops and high-difficulty encounters, in an earlier report.

Destiny launches on the Xbox One, Xbox 360, PlayStation 4 and PlayStation 3 September 9, 2014.

  • Just saying

    Looking forward to this game. Actually this and The Division are the only interesting games for my PS4 that I must get. For XB1 users, you’re lucky to have Titanfall 🙁

    • T-51B

      Whoah dude… I agree 110% With everything you just said.
      Could not have said it better myself.

    • Alvaro Munive

      choose your console for the games, not because internet says that is better

      • Just saying

        What made you think I chose PS4 based on what the internet says? I simply love PS, from PS1 to PS2 to PS3. I have them all and not only one of each console, I have 2 of each one. Never had a problem with PS to consider changing to Xbox. I did try Xbox once but I didn’t like it, not saying it’s bad but I just didn’t like it.

        • Alvaro Munive

          Sorry, I think you was complaining about your choice. If you like de PS path is ok, but i preffer to follow the games instead of the console.

    • NinoBr0wn

      Well that’s a shame.

  • dieger


  • DerpSlayer

    Not sure if comparisons to anything CoD is something Bungie should really do.

    • dpg70

      My interest meter took a hit when I read that.

      • Pat “Bam Bam” Healy

        I read it like this, all they are trying to say is they have a system in place that they believe will provide the longevity necessary for Destiny to be a viable alternative to the big boys with the majority market share. Aside from BF and CoD this is where most shooters fail these days, providing the players with those addictive elements that keep them coming back for more. I wouldn’t let this dissuade me at this point in time.

        • dpg70

          What I read into this is Activision’s influence on the game. Maybe I read too much into it. Since when does Bungie need to throw in CoD references to garner interest in one of their games?

          • Pat “Bam Bam” Healy

            Hmmm, I can understand your perspective when you put it like that. While Activision are notorious for ruining IP’s, I’m optimistic they won’t destroy the first entry in a new franchise. If they do, they can’t milk that cash cow, additionally, the ruination tends to be more around bleeding games series dry and creating franchise fatigue. Fingers crossed these factors will be enough to give us at least one, value for money, Destiny experience.

    • Just saying

      They’re just pointing out that the prestige system is working, although you lose everything for a sign that says you’re superior in rank. Destiny will have something similar but not 100% like the prestige system. It’s just to give you that feeling.

    • Oblivion_Lost667

      CoD isn’t really a bad game, and it does do some things right, what it does wrong it regurgitate the same thing every year with pieces changed or missing, and sometimes they add a little bit, and charge $59.99 for it. It rarely goes on sale, and doesn’t get a reduced price till the next release is plainly in sight. It took them how many releases to upgrade their engine? (I don’t count the small things like improving shadows slightly as an engine upgrade.)

      • DennisB407

        COD:Ghosts has had multiple sales since it’s Nov. 5th release. The most current one was $49.99 at Best Buy this past weekend and take 20% off of that if you’re a GCU member

        • Oblivion_Lost667

          And COD:Ghosts hasn’t been doing as well as previous releases, had a buggy PC release, and has had a lot of heat from people, there’s a reason behind it going on sale more.

  • Luke Ward

    read the article..it talked about how it WASN”T like Call of Duty.

  • John Kimble

    This game is either gonna be a complete failure or one of the greatest FPS of all time. There is some amazing ideas and ambituous tech going into this game. Good luck Bungie.

    • T-51B

      Why do you think it stands to possibly be a big Failure?