Apex Legends Update 1.000.020 Pushed Out This Sept. 29

Apex Legends Update 1.000.020

Apex Legends update 1.000.020 has been released on both last-gen and current-gen platforms, and this is a small download. Given that Respawn is kicking off the Fight or Fright event next week, don’t be surprised if this patch houses the data for the event. 

Apex Legends Update 1.000.020 Patch Notes | Apex Legends Update Today Patch Notes:

Size: 420MB (PS5)

Respawn has not acknowledged today’s patch just yet, though don’t be surprised if this contains the data for next week’s Fight or Fright event. Alongside that, here are some of the issues the dev team are looking into (via the official Apex Legends Trello boar):

Investigating:

[PC] Game crashes related to the AMD Radeon RX5700-XT graphics card

[PS5] Crashes related to Gun Run game mode:

Quick update: We’ve temporarily disabled the Bound in Bone and Dragon’s Spine Spitfire skins on all platforms to help stop the above-mentioned PS5 crashes from happening.

We’ll reenable the skins again as soon as we have a more permanent fix as we’re still working on one.

As for the changes incoming to the Fight or Fright event, here’s what Respawn has shared today:

CONTROL MODE UPDATES

  • NEW Timed Event: MRB Timed Event ( Get the MRB and deploy it to create a temporary spawn point for your team).
  • Updated Timed Event order to have the Bonus Capture event be the 3rd event to trigger, it now also rewards twice as much score as before ( old: 100 score, new: 200 score).
  • Can now Ping Zones from the Spawn Screen.
  • For Controller Players; automatically place the cursor on the best spawn point when they get put into the Spawn Screen.
  • Players automatically pick up ordnance if they walk near it.
  • Players can now emote on the Intro Podium screen.
  • The Hammond Labs map now takes place on Olympus After Dark.
  • Updates to Weapon Loadouts ( loadout compositions).
  • Updates to weapons in Weapon Loadouts to have the same attachments available to them at the same tiers as BR ( except for scopes).
  • In the spirit of Olympus After Dark; weapons that support Threat Scopes/Sights have them as an option in the optic selection menu in the Loadout Selection Menu.
  • Disabled pings for healing items.
  • Updates to spawn logic that should fix some rare spawn issues ( like being taken to the Spawn Screen with no points to select).
  • Spawn system tuning to further try to prevent issues where players spawn in sight of enemies or, too close to enemies.
That’s about it. Once the studio releases the official patch notes, we’ll update the post. Hopefully, that’ll be within the day.

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