Rumbleverse Update 1.04 Released for Season 2 Prep This October 20

Rumbleverse update 1.04

Iron Galaxy has pushed out Rumbleverse update 1.04, and this is to prep the game for Season 2. There are also gameplay tweaks as well, which are all listed in the Rumbleverse October 20 patch notes.

Rumbleverse Update 1.04 Patch Notes | Rumbleverse October 20 Patch Notes:

We’ve released a small update for Rumbleverse in preparation for Season Two, to improve a performance issue, and address the Dive family of moves:

  • Improved performance for high-end PCs running with V-Sync disabled
  • Deployed backend updates for season roll-over preparation

The team has been observing the Dive family of moves after the changes we made in the Mid-Season Update. We have seen players discovering ways to continue the combo after landing a second Dive, leading to unintended looping combos. We’ve also heard community feedback that, while the new ground attack feature is fun, the Dive family may have too much versatility with its ability to cause very long-distance ringouts.  As a result, we have made the following changes: 

  • After being hit by a second Dive in the same combo, players will be invulnerable until landing, and land in the invulnerable on-back state.
    • If the fall causes damage, players will instead land in a vulnerable on-back state
  • Significantly reduced the distance a player gets knocked back on the second Dive combo hit, reducing the player’s ability to cause ringouts with these moves

These changes should maintain the Dive family’s identity as a traversal move and ground attack combo starter, without letting it be the jack of all trades move it had become. 

Source: Rumbleverse

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