Vampire Survivors February Update Slots in Fixes via Patch 1.22/1.014.111
A steaming batch of gameplay fixes has been released by Poncle for Vampire Survivors this February 11, and this should satisfy bullet-hell gamers until the next content drop rolls around.
Console players will see this download appear as Vampire Survivors update 1.22/1.014.111, and it applies a sizable chunk of gameplay-related fixes.
For the full info, read on for the official patch notes.
Vampire Survivors February 2026 Patch Applies Gameplay Fixes
- Fixed Sammy coffin unlock text in Adventure
- Fixed the unlocks related to the ‘Glimmer’ ability of the character ‘Diva No. 5’ are not being unlocked after completing the requirements in online multiplayer mode
- Fixing treasure limits so chests don’t teleport when in the north of the map
- Fixed chests may not spawn where bosses are killed in Westwoods.
- Fixed “Fully Evolve the Super Missile” and “Get the twin dragon to level 6” unlocks
- Fixed party hat icon positioning
- Fixed Secrets for OTC Megalo characters show up before getting the Pile of Secrets
- Fix for secret spells
- Fixed host exiting adventure mode after choosing an adventure to play when playing online
- Credits updates
- Player 2 can now transition out of death boss fight fine in online mode
- Fixed Diva No.5 – Virginia Skin Won’t Unlock
- Fixed Uppercut a Red Reaper secret doesn’t function in online
- Fixed stage specific achievements incorrectly unlocking for newly unlocked stages if their conditions were met during the run where you unlocked the stage
- Rearrange buttons on level up page if in portrait and can pass
Fixed Player’s online background remains as adventure background, if invited from adventure. - Highlight weapons owned by all main players in arcana page
- Allow ameya to pickup cats when they’re a follower
- Allow fake trio, slogra and gaibon, bonnie and formina to spawn followers when they’re cpus
- Fixed First player character spawns out of map bounds on Party Mode in Astral Stairs
- Moved where we show the coop button
- Added transition for backing out of online stage select
- Fixed issue where you get access to the adventures button in online even when adventures are not unlocked
- Allow online errors to pop inside the online menu
- Fixed After the death fight when it fades to black you are stuck on a black screen rather than going to the credits
- Allow players to seal the party mode relic to play vanilla co op
- Fixed Client player soft locks, when Host exits character selection before Clients load in fully.
- Fixed coop+party mode button text
- Making sure join button is selected again when closing the join game error popup after failing to join a game because the specified room didn’t exist
- Party mode UI changes
- Fix corner cases where UI would update incorrectly if controllers were added and removed during selections in party mode
Don’t expect a patch until at least March, and once we get one, let’s hope the devs release the changelog sooner.

