The Outer Worlds 2 Hotfix 1.2.0.1 Released on July 15 as Update 1.200.001

by Alex Co July 15, 2026 3:54 pm in Title Updates and Patches
The Outer Worlds 2 Hotfix 1.2.0.1

Obsidian Entertainment has released hotfix 1.2.0.1 for The Outer Worlds 2 today on all platforms, and this brings a short list of fixes.

Console gamers will see this download as The Outer Worlds 2 update 1.200.001, and this should be a small download across PC and consoles.

For the full info on what got fixed today, as well as the known issues, read on.

The Outer Worlds 2 New Hotfix Deployed on July 15

Here are the fixes applied today:

  • Hold interactions will no longer cause endless, looping audio to play.
  • The door at the end of the sniper fight in Greater Tranquility Station will now reliably unseal
  • Selected language will no longer revert to English after hitting Apply on the Custom Difficulty Settings Menu.
  • Raptidon enemies will now spawn, even if the Bounty Boss is active, to ensure players can complete Cave Cleanup quest.
  • Game difficulty settings will persist correctly to the selected difficulty option, even if Custom Difficulty Settings are changed, but not actually applied.
  • The curser will no longer disappear from the Save Library menu after deleting a saved game.
  • Applying companion upgrade helmets while companion ‘Show Helmets’ setting is off will show set helmets if setting is changed to show helmets later.

Some of the known issues the developers are tracking include:

XSS only shows Quality Mode 

Description
Although the XSS does support a ‘Balanced’ mode that runs at 40 FPS, this mode is only available when the output device (monitor or TV) supports a framerate that is a multiple of 40 (i.e. 120 hz or 240 hz).

The balanced mode will only display as an option when the console detects the matching output device.

Once another patch is released, we’ll be sure to let our readers know. Speaking of Obsidian, the studio has also been affected by the major restructuring moves being done at Xbox, and it’s up in the air which project the studio is working on now.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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