Ark Survival Ascended Update 1.032.016 Drops for Fixes This Dec. 10

Ark Survival Ascended Update 1.036.018

Studio Wildcard has released Ark Survival Ascended update 1.032.016, and this is to bring in a minor fix  Read on for what’s new in the official Ark update patch notes for December 10.

Ark Survival Ascended Update 1.032.016 Patch Notes | Ark Survival Ascended Update v32,16 Patch Notes:

v32.16 (client) – 12/10/2023 – Minor version for clients

  • Removed the “save game” button from the Pause menu

That’s about it. There’s also a bigger patch released the other day, which we’ve included below for reference.

v32.12 (server) v32.9 (client) – 12/08/2023 – Major version for servers and clients

Turkey Trial is Live
Event specific recipes are now on the Smithy instead of the Cooking Pot

  • Fixed various issues with Tek Forcefield
  • Fixed being unable to place doors in doorways when build in open Vacuum Compartment
  • Fixed Tek Forcefield fuel consumption rates
  • Fixed an issue causing some dinos attacks to appear jittery on server
  • Fixed unconscious players visually sinking through ceilings and floors
  • Adjusted Wooly Rhino socket that poop and babies spawn outside of the Rhino
  • Fixed death marker not appearing if player died while logged off
  • Prevented boss teleporting aquatic-only dinos with the Tek Transmitter
  • Thylacoleo AI now correctly jumps from trees more consistently
  • Fixed being unable to dismount with E if you have recently been hit with a Crowd Control buff
  • Prevented basilosaurus from generating oil as a baby (or when dead) to make it easier to hand-feed them
  • Battle Tartare now correctly increases Melee Damage
  • Arthropluera no longer get wild levels into Oxygen as it does not use it
  • Fixed some aspects of Tek Chest not working correctly on servers under stress
  • Fixed drop in altitude when hovering while using the Tek Chest
  • Fixed Ichthyornis hunt and retrieve ability sometimes not working
  • Fixed crops grown in crop plots going invisible in Singleplayer after relogging
  • Fixed Industrial Grinder sorting its engrams like they were items
  • Industrial Grinder now uses remote/wireless crafting
  • Turrets now respect the count of turrets in range regardless of tribe
  • Fixed resolution scale setting sometimes not saving
  • Fixed Plant Species X sometimes not growing correctly on rafts when the server restarts
  • Fixed Basilosaurus attacks sometimes not registering server is under stress
  • Fixed sometimes getting pushed underneath the raft when dismounting it
  • Fixed Elevator platforms sometimes sinking under the mesh or structure and getting stuck
  • Fixed several fuel consuming structures to sometimes stop consuming fuel after a server restart
  • Fixed flyer landing jitter
  • Grass should no longer stick through player ceiling structures
  • Fixed short player characters floating when driving rafts
  • Added a better indicator for placing secret doors to avoid building with them accidently
  • Fixed Rhyniognatha picking up enemy creatures on PVE with AllowFlyerCarryPvE=True
  • Fixed Procoptodon getting stuck on babies removed from its pouch
  • Fixed eggs sinking into floors upon server restart
  • Fixed raft sometimes rubberbanding when a dino is in close proximity to the driver
  • Fixed being able to place doors that are clipping into the terrain
  • Fixed color placement for large wall being backwards
  • Allowed placement of walls on the sides of foundations
  • Allowed placement of pillars on fence supports
  • Fixed Therizino and Raptor being unable to harvest small dinos
  • Fixed Tusoteuthis being able to instantly delete players & dinos through the world barrier
  • Fixed a camera issue related to relogging on a bed on a server
  • Using “Transfer All” on a Tek Dedicated Storage now ignores player weight capacity
  • Fixed inconsistency with harvesting tiny creatures
  • Fixed Pelagornis missing its 80% weight reduction to organic polymer
  • Fixed player stamina sometimes draining when riding a dino underwater
  • Fixed teleporting large dinos with Small Tek Teleporter
  • Fixed Tek Teleporter getting an inventory rank from Tribe placement settings
  • Increased Max Water Amount of Industrial Cooking Pot to 10000, so max craftable quantity is now 100
  • Added option to Industrial Cooking Pot and Cooking Pot to set a specific item class to auto craft to when auto crafting is enabled
  • Adjusted the Single Player default Fuel Consumption rates to Easy 0.25 -> 4.0, Medium 0.5 -> 2.0, Hard stays at 1.0
  • Fixed flickering on unconscious players that are based on dinos
  • Fixed unconscious players being teleported into boss fights
  • Fixed quick drag body “G” keybind
  • Fixed the Fishing UI Timer counting down incorrectly
  • Toilet will now require fresh poop to spoil contained raw meat
  • Fixed some resources not stacking when using custom resource stacking
  • Fixed some dinos harvesting inconsistently when server is under stress
  • Fixed Rhyniognatha movement on ceilings
  • Tek and Heavy turrets can now be placed on Rafts/Platform Saddles when OverrideStructurePlatformPrevention is set to true (this is set to False on official)
  • Procoptodon’s Drag Weight has been reduced to 180
  • Fixed Tek Gauntlet’s coordinates displayed on extended HUD to be correct
  • Fixed Tek Leggings damaging own structures with super run
  • Fixed Carcha not dropping Giga Heart
  • Fixed levels sometimes not loading correctly when relogging inside of a cave
  • Fixed players being able to shoot underwater with Tek Chestpiece with weapons that are usually disabled underwater
  • Fixed Torch placed in the belt not scaring away Troodons
  • Fixed various map issues
  • The current Death Cache icon no longer hides when player goes nearby
  • Fixed mouse sometimes getting stuck with multi-use menu
  • Fixed Wild Tusoteuthis dropping aggro frequently
  • Fixed radial Wheel icons not always lining up with various screen resolutions
  • Adjusted the look of TEK Engrams so they can be more easily read
  • Cellar door HP has been reduced to match other similar size doors
  • Fixed various paint window issues
  • Fixed an issue that could cause dinos to fall into the mesh when transitioning from water to land
  • Rhyniognatha now uses your last set snapping and alignment mode
  • Fixed Rhyniognatha held objects to sometimes visually increase in size
  • Fixed Rhyniognatha not being able to pick up objects if they were placed using snapped placement mode
  • Fixed Rhyniognatha being unable to place object back down in Single Player
  • Fixed object disappearing if picked up by Rhyniognatha and flying out of pick up location
  • Fixed placing floating foundations using a raft
  • Fixed mounted dino jitter/walk forward when equipping a weapon or spyglass
  • Adjusted the default imprint timers in Singleplayer
  • Fixed Kairukus not spawning on one of the Icebergs
  • Tamed dinos correctly no longer award XP or shared XP
  • Reduced the extreme amount of Crystal located in Upper south cave
  • Fixed an issue with the Tek Leggings allowing you to equip a weapon at the same time as the super run
  • Disabled the use of various console commands used to gain visual advantages (we will continue to monitor and disable more of these as necessary)
  • Rhyniognatha’s resin armor weakened to 80% incoming damage (from 55%)
  • Rhyniognatha’s resin armor (vs Tek) weakened to 65% incoming damage (from 40%)
  • Rhyniognatha’s movement speed while carrying reduced by 50%
  • Rhyniognatha’s base Health reduced to 900 (from 1400)
  • Rhyniognatha’s base Weight reduced to 1100 (from 1200)

The PC version got an update yesterday for v32.15, and here are the changes:

v32.15 (server) – 12/09/2023 – Minor version for servers and clients

  • Tamed Baby Creature server optimisations to reduce cost of babies on the dedicated server by 60%
  • Tamed Babies no longer refresh their bone transformations or bone modifiers on dedicated server
  • Tamed Babies always use the cheaper deferred movement system (side-effect: baby movement may not look as smooth for clients)
  • Tamed Babies do not have skeletalmeshes registered when under 50% maturation (side-effect: players and ridden-dinos will rubberband through babies by walking through them, however we’ll gain significant server side performance from this change)

Once a new patch is out, we’ll let our readers know.

Source: Survive the Ark

1 Comment
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Ron
Ron
4 months ago

But why the fuck did they get rid of the save game button? Now I’m losing so much progress because the saves are so unreliable. I lost about 6 hours worth of work because of this

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