Studio Wildcard has released the Ark Survival Evolved update 2.64 patch this August 5! As one might expect, this title update once again brings a host of gameplay-related fixes and more.
Ark Survival Evolved Update 2.64 Patch Notes:
PS4 and Xbox:
Current Version: v694.4 (.7 servers) – 08/05/2021
- Fixed a bug where you could get inaccurate taming effectiveness on some creatures
- Fixed Megalodon gestation time (once again matches Megaloceros)
- Fixed some placement issues with some trophies
- Fixed some cases where certain Explorer Notes would not play when accessed via the Explorer Note UI
- Fixed a bug where HLNA crafting Explorer Notes would not unlock when using different characters on the same account
- Fixed some cases on Genesis Part 1 where the Explorer Notes would not unlock properly on the server
- Fixed a case where wild Snow Owls wouldn’t be able to attack
- Fixed HLNA opacity settings not affecting her movement SFX
- Fixed a bug where you couldn’t craft TEK Replicator on Genesis Part 1
- Fixed a bug where players could move Netted Creatures
- Fixed some cases where the Noglin could attach in cases it shouldn’t, and some cases where after a Noglin has attached it would be in a broken state.
- Fixed a bug on the Starwing Strike mission where your camera could get stuck using a gamepad
- Fixed a case where players sometimes did not get their race creatures/canoe.
- Fixed a bug where some saddle engrams were missing from their respective crafting stations
- Fixed a bug where some items with overlays would cause serious visual issues in split screen
- Fixed a bug where defeating King Kaiju wouldn’t display on your implant
- Fixed a bug where Baryonyx wouldn’t regenerate health on killing fish
- Fixed a bug with Brontosaurus IK
- Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers.
- Fixed a bug where players would be unable to remount the Voidwyrm if the player was killed during the taming process
- Fixed a bug causing visual artifacts in water
- Fixed a bug where some wild creatures wouldn’t be able to damage each other
- Fixed a bug where you wouldn’t be able to use ‘0000’ as a valid pin on Pressure Plates & TEK Sensors
- Fixed a bug where Lamp Post, Omni Lights, and TEK Lights were having their options reset when you would leave stasis/render distance
- Fixed a bug which allowed the Zero G buff to persist outside of the space biome
- Fixed & protected against multiple exploits
- Fixed & protected against multiple server and client crashes
- Fixed some server stalls
- Fixed some cases where players could get into a desync state
- Fixed a bug which caused unclaimed baby dino corposes to fall through the map when killed
- Fixed a bug where Shadowmane could do higher than intended damage in some cases
- Fixed a bug where turrets that were powered by the “Copy Settings” feature would not automatically turn back on when the generator they were powered by was refueled.
- Fixed a bug which made players unable to use the TEK Sword charge ability when the Shoulder Cannon was equipped
- Fixed some false positive anti-mesh detection
- Fixed some cases where certain structures were not respecting Tribe Rank Rules
- Fixed a bug where the Egg Incubator would not display stats for certain creature eggs, such as the Bloodstalker and Megachelon
- Fixed a bug where Cryopod UI would display incorrectly display hidden colour regions
- Fixed a bug which prevented TEK Skiffs from being crafted due to nearby Voidwyrms
- Fixed a bug which prevented resources from respawning due to nearby Voidwyrms
- Fixed a bug which caused Gacha’s to provide the wrong fungal wood
- Fixed some more edge cases where Noglins’ could still fly certain flying creatures under water
- Fixed some more edge cases where mission data could have been lost
- Prevented being able to drop eggs in the non-overworld Mission zones (such as Survive The ARK)
- Fixed some exploits
- Fixed some server and client crashes
- Fixed some VO Bugs
- Fixed some PVE exploits
- Fixed a bug where the Noglin chibi was always in its default animation
- Fixed a bug where Genesis Part 1 Missions could not be tracked
- Fixed a bug where the Mini Gun would reset to primitive quality after server restarts
- Unofficials can now enable additional dupe protection using the following commandline: -UseItemDupeCheck (Note: this could have an impact on mods, so use with caution)
- 6x Structure Damage has been removed from vents on Genesis Part 2
- Exintction Explorer Note #21 has been moved so it is no longer in the mesh
- Prevented being able to build through Mission Dispatchers on Genesis Part 2
- Significantly reduced the delay when transferring items between inventories or dropping items on the ground (a side effect of a crash and stall related fix from the previous patch)
- Noglins can attach to flyers and use them in non-flyzones but not underwater
- Net immunity cooldown increased from 10 seconds to 30 seconds
- When releasing a dino from a cryopod on servers using bEnableCryopodNerf, the creature will not be able to be netted for the duration of that buff. On Official PvP, this is set to 10 seconds.
- Plant Species R decay timer has been increased to 20 days
- TEK Sensor and canvas now respect enemy foundation range
- Made some tweaks to the Starwing Strike race so it can no longer be completed without moving the Astrodelphis.
- Creatures spawned by Hunt Missions can no longer be netted
- Made some balance tweaks to Trap and Hunt missions to reduce overall difficulty
- Race missions prep time has been doubled
- Shadowmane can no longer jump/blink when it has C4 attached to it (similarly to the Managarmr)
- Updated some text string to be more accurate
- Two new admin commands:
- Cheat AddChibiExp <HowMuch>
- Cheat AddChibiExpToPlayer <PlayerID> <HowMuch>
PC:
Current ARK Official Server Network Servers Version: v334.3
Current Version: v334.3 – 08/05/2021
- Fixed some exploits.
- Fixed a bug that prevented players from repairing items in Dino Inventories that functioned as Smithy.
- Fixed a bug that caused the Charge Lantern to lose quality when placed and picked up.
- Fixed a bug that prevented some boss flags from being placed.
- Fixed some voiceover bugs.
- Fixed some PVE Exploits.
- Fixed some incorrect spawns with Summoner.
- Fixed some areas that prevented Megachelon from building.
- Fixed some client stalls when using the TEK Incubator.
- Fixed a bug which could cause items to be lost in the Loadout Mannequin when using a non-survivor dermis.
- Fixed a bug where players were being killed when entering a mission mounted from a Stegosaurus.
- Fixed a bug where some Explorer Notes would repeat themselves on unlock.
- Reworked the Shadowmane leap so that it works better on servers with low framerate and fixed a bug where it would jump too far in some cases
- Removed some redundant options in metal elevator platform multi-use wheel
- TEK Stryder beds are now named after the TEK Stryder itself
- Made some balance tweaks to Trap and Hunt missions to reduce overall difficulty
That’s about it for this Ark update.
Source: Surive the Ark