In response to overwhelming feedback, Infinity Ward will be altering the statistics of the Bizon sub-machine gun in a future Call of Duty: Ghosts multiplayer update.
The studio made the short announcement on Twitter today:
Thanks for all the feedback! We’ll have a Bizon change coming to #CODGhosts soon (ETA: next week). Stay tuned for more info.
— Infinity Ward (@InfinityWard) April 28, 2014
Twitter user Eric said it best in a very well thought out letter written to the Ghosts dev team:
“A huge component of gun selection in Competitive Call of Duty revolves around Balance. Pre-update, the Mtar has been the most popular gun because it is considered “Good” in the three main ranges (Close Range, Mid Range, and Long Range). The Vector was also a popular option because due to its’ decent rate of fire and its’ strong damage. This made the vector good at close range, great at mid-range, and poor at long range (Too much recoil to be utilized long range). This meta, choosing between a gun that gives you an advantage at range while sacrificing damage up close and vice versa, was sufficient for competitive cod at this point. That meta is now essentially gone.”
“The patch has basically eliminated these two guns as options and is forcing players to only use Bizons.”
You can read the full list of feedback notes here, including a number of examples, which multiplayer designers at Infinity Ward have taken note of:
@CrsMuddawg I have Bizon changes in test. Thank you for the detailed feedback 🙂
— Joe Cecot (@JoeCecot) April 28, 2014
Also in response, eSports leagues like MLG will be banning the weapon from future competitions until it has been patched accordingly:
UPDATE: We have decided to restrict the Bizon for CoD Pro League until after the announced @InfinityWard weapon rebalance patch.
— Adam Apicella (@MrAdamAp) April 28, 2014
Stay tuned for more details!