Code Vein Update 1.03 Now Live (Update)

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If you’re playing Shift and Bandai Namco Studios’ vampire action game Code Vein, you might have noticed a super small patch worm its way out. Code Vein update 1.03 is now out, and is just at 150MB. According to Bandai Namco, it fixes a number of bugs and issues, and that’s it.

Note: Bandai Namco has now official revealed the list of changes in the Code Vein update 1.03 patch notes:

  • Fixed multiplayer immediately after defeating the last boss in Cathedral of the Sacred Blood causing player character unable to re-enter the boss area to progress the story.

*If you’ve already encountered this issue, you can now re-enter the boss area to progress.

 

  • Fixed levers that sometimes doesn’t trigger the doors or can’t be interacted with using the right key.

*If you’ve already encountered this issue, you can now interact with the lever again.

 

For Steam:

  • Fixed multiplayer immediately after defeating the last boss in Cathedral of the Sacred Blood causing player character unable to re-enter the boss area to progress the story.

*If you’ve already encountered this issue, you can now re-enter the boss area to progress.

 

  • Fixed levers that sometimes doesn’t trigger the doors or can’t be interacted with using the right key.

*If you’ve already encountered this issue, you can now interact with the lever again.

 

  • Fixed character sliding without input above 60FPS.

No other details has been shared so far. But once they do, we’ll be sure to update the post. If you haven’t picked it up yet, Code Vein is at a decent 70 on Metacritic currently, and it’s about a post-apocalyptic dystopian setting with a vampire theme, played a from a third-person perspective inspired by the Dark Souls series. If you’ve played the God Eater franchise, it should be familiar to you given Shift also developed it.

We posted a bunch of gameplay clips of it right here.

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