Following the recent acquisition of the Gears of War IP by Microsoft Studios from Epic Games, it looks like Vancouver-based studio Black Tusk, the team tasked with the next installment, is going for an innovative experience.
Speaking with Edge Online, Microsoft Game Studios’ creative director Ken Lobb was asked how and why Black Tusk got the gig, to which he replied:
“I actually have tons of respect for Chuck [Osieja, creative director] and all the guys up at Black Tusk, I think the reality is what we have is innovative Gears Of War. That’s what I believe they’re going to make.”
“They’re an internal studio, but the reality is it’s cool to have [an IP] that can be a grand slam right out of the gate,” he added. “The concepts they’ve been toying with are awesome. You take what they were thinking about and their expertise on Unreal Engine 4, because that’s what they’ve been playing with since their founding, and really go with the IP. Again, this was a mutually agreed thing. It’s not, ‘Here’s this thing you must take.’ That’s not the way Phil [Spencer] works; that’s not the way we work.”