CD Projekt RED: No “Hidden Catch” in Cyberpunk 2077, “We Leave Greed to Others”

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It’s safe to say that a lot of gamers have soured on the whole loot box craze very recently thanks to EA’s handling of the “gameplay feature” in Star Wars Battlefront II. Important to note that loot boxes aren’t exclusive to multiplayer-centric games, as evidenced by Middle-earth: Shadow of War.

It seems beloved studio CD Projekt RED (The Witcher 3: Wild Hunt) isn’t immune to such criticisms. Over on Twitter, a fan tagged the official CD Projekt account due to the studio’s next game, CyberPunk 2077, and its supposed focus on “Games as a Service” (GaaS) implementation.

If you can’t see the tweet, it reads:

Worry not. When thinking CP2077, think nothing less than TW3 — huge single player, open world, story-driven RPG. No hidden catch, you get what you pay for — no bullshit, just honest gaming like with Wild Hunt. We leave greed to others.

Huge single-player, open-world, no hidden catch and more. That’s what we want to hear from a game, right? And yep, that barb at the end most likely is for EA.

As someone who loved The Witcher 3, I really hope CD Projekt RED nails it once again with CyberPunk 2077. There’s no confirmation yet if the game will or will not include multiplayer at this point, but I’m hoping it does, so MP1st can continue to cover it.

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