Cyberpunk 2077 Missions Similar to The Witcher 3 in Terms of Playtime & Complexity, New Screens Released

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If you’re looking forward to CD Projekt RED’s next game, Cyberpunk 2077, due to how the studio handled The Witcher franchise, you’re not alone. It seems this hype might be warranted when it comes to content as the studio has now confirmed that the quests/missions in Cyberpunk 2077 are similar to The Witcher 3 “in terms of playtime and complexity.”

Speaking to PCGamer at gamescom,Quest Designer Patrick Mills talked a bit about Cyberpunk 2077 quests.

You’ve got a quest giver, you’ve got a person over here—but you could just go straight to that second person and take the quest from them and do it that way? [The process] has gotten even more complicated in Cyberpunk—there are more multiple ways to resolve individual quests. Before, there were usually a few ways, a couple of decision points. Now there are whole different ways to play the quest.

What I would say is I’d expect something to similar to The Witcher 3. Particularly in terms of playtime and in terms of quest complexity. Specifically, I’d even look more at the expansions than The Witcher 3 base game because that’s really where the quest design philosophy that we’re using now came from—it was developed later in the expansions.

If that wasn’t enough, the official Cyberpunk 2077 Twitter account released a set of images that shows how gritty the game looks.

In other Cyberpunk 2077 news, CD Projekt has mentioned that the multiplayer component might be added post-launch.

Cyberpunk 2077 has no definite release date, but once we find out when, we’ll be sure to let people know.

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