Dead by Daylight players, are you ready for some K-Pop action? Behaviour Interactive has released the Dead by Daylight update 2.17 March 30 patch, or what the studio calls the All-Kill title update 4.6.0. This brings a new Killer, a new Survivor, and loads more. Head on here for the patch notes.
Dead by Daylight Update 2.17 March 30 Patch Notes:
Features
- Added a new Killer – The Trickster
- Added a new Survivor – Yun-Jin Lee
- Added Party Privacy options – You can now set your party privacy to automatically block join requests from strangers, allow friends to join without approval, etc.
- Added the Chat Filter feature
- Added an error message when a user fails to add a friend because he has too many friends
Content
The Blight
- Adjusted his first person animations and camera position to be higher up
- Reworked the collision detection for his power. It should now be consistent with basic attack obstruction and no longer result in sliding off various surfaces.
The Wraith
- Increased his cloaked move speed
- Decreased his move speed while uncloaking
- Reduced the Windstorm addon move speed bonuses to compensate for the above speed changes
- Removed the uncloaking move speed penalties from the Windstorm addons
Accessibility
- Colorblind modes have been added and can be accessed VIA the Options menu.
Perks
- Decisive Strike – Now deactivates when performing certain actions that are not part of evading the Killer
HUD
- Increased the visibility and size of the negative status effect timer fill.
- Made adjustments to the player status timer bar to be more accurate and added back the glows to indicate when the timer bar is paused or requires attention.
- Improved performance.
Menus
- Updated the accept and cancel buttons on Friend and Group requests to have a greater visual difference.
Audio
- The warning and max stingers for Laceration Meter (from Killer’s perspective) have been changed
- The bat swing attenuation was reduced for Survivors
- The 2D scream on the Mori was fixed
- Main Event cooldown now has SFX support
- New VO for The Trickster while in Chase mode
Visual Update
- Visual Update for the main Lobby, Store, and Tally
Bug Fixes
- Fixed a crash in the initial interaction screen.
- Fixed a crash in the Play as Killer lobby that could occur when repeatedly holding the Ready button to cancel the search.
- Fixed an issue that could cause lockers to play loud noise notifications when slowly entered
- Fixed an issue that prevented Killers to drop on top of the chairs in Ormond’s chalet.
- Fixed an issue that could cause a crash when using Victor to pounce on a survivor as they exit the trial.
- Fixed an issue that could cause Victor to stay stuck inside the hills unique to the Red Forest maps.
- Fixed an issue that caused the infected VFX behind the survivor icon to not be fully completed when the Survivor is affected by Broken status effect.
- Fixed an issue that could cause Survivors to remain standing until they move when downed from a Deep Wound status.
- Fixed an issue that caused Killers and Survivors to be seen floating in certain spots on hills in Asylum maps.
- Fixed an issue that caused the Survivor’s health bar to no longer flash when the timer is paused.
- Fixed an issue that could cause the Trail of Punishment of the Damned sound effect to keep playing even if no trails were left behind.
- Fixed an issue that caused Survivor to not stay on the ground after dying status animation has occurred
- Fixed an issue that could cause players to spawn inside a collision (therefore not being able to move) when loading into the Dead Dawg Saloon map
- Fixed an issue that could prevent repairing a generator from the light post side in Grim Pantry
- Fixed an issue that could prevent Survivor health bars from being visually accurate (bar would appear empty before Survivor dies).
- Fixed an issue that caused the item’s icon on the ground to overlap with the progress bar when equipped with some specific items (only if the In-Game HUD scale is 85% or lower).
- Fixed an issue that would rarely cause the in-game UI to appear when entering spectator mode while the last survivor reaches the tally screen
- Fixed an issue that caused the Trapper’s bear trap to clip into doors
- Fixed an issue that caused a collision between statue and a hill on Sanctum of Wrath map
- Fixed an issue that caused the Nurse to blink out of bound in the killer shack
- Fixed perks appearing as Tier 1 in the Match result screen of a Custom Game
- Fixed an issue in Spectate mode where the player could see the remaining generators left instead of the Exit Gate objective when the hatch is closed
- Fixed an issue where a player could lose pips when leaving during loading
- Fixed an issue that could cause the server to crash If multiple Survivors spam the heal interaction while crouching
- Fixed an issue that could prevent the Killer from picking up Survivors along the edge of the Exit Gate
- Fixed an issue that could cause disconnected players not to count towards progress on the Devout emblem
- Fixed an issue that could cause lockers to become horizontal
- Fixed an issue that could cause two survivors to swap positions if they quickly took turns attempting to unhook the same survivor
- Fixed an issue that prevented Hex: Blood Favor from showing survivors the “cursed’ status when activated
- Fixed an issue that could cause the Legion’s Feral Frenzy power to end incorrectly after hitting a second survivor
- Fixed an issue that could cause survivors hands to become misaligned when using the exit gate switch
- Fixed an issue that could cause survivors to gain interaction progress when successfully hitting a skill check from the perk Oppression
- Fixed an issue that could cause the Blight and the Demogorgon to stop moving while dashing if the menu is opened
- Fixed an issue that could cause hooked Survivors to float off the hook if the Killer downs an injured survivor attempting to unhook them.
- Fixed an issue that could cause Victor to remain suspended in the air if a Survivor disconnected while Victor was attached
- Fixed an issue that could cause the Blight’s rush to hit an invisible collision where a Hatch could later spawn
- Fixed an issue that could cause camera snapping when quickly starting and stopping generator repairs
- Fixed an issue that could cause the perk Tinkerer to activate when the last generator is completed
- Fixed an issue that could cause survivors to become stuck in lockers in network conditions with high packet loss
- Fixed an issue that could cause the Killer to completely block the access to a specific hook on Disturbed Ward, Lery’s Memorial Institute and Gideon maps.
Switch only:
- Fixed an issue where selecting an Archive cinematic would briefly play a few frames of the last previously viewed cinematic.
- Fixed a crash that may occur when holding both buttons to switch between Survivors in Spectator Mode.
- Fixed an issue where the HUD could display the same buff icon twice
Stadia only:
- Fixed an issue with the UI prompts showing for a wrong platform when using a keyboard and a controller.
PS4 and PS5 only:
- Fixed an issue where if a player using a PS5 invites a player using a PS4 the invitee can’t accept the invitation.
Xbox Series X|S only:
- Fixed an issue where the application would crash when accepting an invitation sent to a signed-in but inactive account.
Xbox One only:
- Fixed an issue where Recently Played With XB1 players can enter a Public Lobby without requesting to join the Party
- Fixed an issue where the player could be soft-locked after disconnecting the Xbox Live profile while being in a Play as Survivor lobby.
Known Issues
Stadia only:
- Description of The Nightmare’s power states he can accumulate 5 Dream Tokens instead of 8.
- The DLC exclusive cosmetic for Chapter 19: All-Kill will not be awarded upon purchase. The cosmetic will be automatically applied to eligible players once this issue is fixed in an upcoming patch.
- (TENTATIVE) Missing string for Chapter name for DLC banner in in-game Store Featured page.
Windows Store only:
- The game crashes when revoking consent on the Microsoft Store version of the game
Changes from PTB to Live
The Trickster:
- When activating Main Event, The Trickster will automatically throw Blades
- It is now possible to cancel Main Event by pressing the Ability button
- While in Main Event, the ammo count no longer decreases. If The Trickster had 50 Blades when it was activated, he will have 50 Blades when it ends.
- Improved visual feedback for Showstopper’s cooldown after Main Event has ended
- Added additional states to The Trickster’s power icon when in Main Event and when in cooldown after Main Event.
- Improved the Laceration Meter UI readability around the Survivor portraits
- Updated the Trick Blades add-on: Blades will now ricochet twice. Ricochet hits will grant bonus Bloodpoints. Ricochet hits no longer deal double laceration.
Perks:
- Smash Hit: Duration increased to 4 seconds
- Self Preservation: Now also hides pools of blood & grunts of pain
- Starstruck: Exposed effect now refreshes any time the Survivor enters your Terror Radius, and the effect persists for 26/28/30 seconds after leaving it. Cooldown reduced to 60 seconds
- No Way Out: Now has a base time of 10 seconds, +4/6/8 seconds for each token
The Blight:
- Updated rush hitbox to be higher and narrower in order to reduce collisions with objects on the edge of the player’s screen or out of view
Once we get a preview of the next patch, we’ll let our readers know.
Source: Dead by Daylight forums