While we just got a patch for Destiny 2 this past week that included a host of fixes, Bungie has announced the Destiny 2 next patch 184.108.40.206 release is set for next Thursday, April 1! This doesn’t seem to include as many changes and fixes as this past week’s patch, and Bungie has not mentioned if this will be a server or client-side download. However, we do have a quick patch preview.
Update (4/1/2021): Bungie has released the official patch notes for Destiny 2 hotfix 220.127.116.11! Check the official changelog here.
Destiny 2 Next Patch 18.104.22.168 Preview:
Here is a small list of the issues being addressed:
- The Insight Terminus Nightfall Triumph will now be correctly awarded when the score requirement is reached.
- The Lost Sector puzzles for the Xenophage quest will now work as intended.
- Heavy ammo will no longer spawn underneath the Distant Shore Crucible map.
In addition to that, Bungie has also touched on balancing in the Iron Banner.
LOBBY BALANCING ACT
In June of 2020, we made some changes to remove skill based matchmaking from all playlists except Survival. Since the change, we’ve been monitoring player feedback, watching data, and getting some hands on in the Crucible to see how games felt with connection based matchmaking prioritized. A common feedback item has concerned lobby balancing, and how we distribute players among fireteams within a Crucible match.
Starting today, we’ll be testing out some changes to how players are split between teams once a match has been formed in Iron Banner and Iron Banner: Freelance playlists. These changes are expected to be deployed around 10:00 AM Pacific, so by the time you’re reading this TWAB, they may already be in place.
To give a simple explanation of the change, our current algorithm tries to make the average skill level even between the teams, which can lead to lopsided teams depending on the skill range of everyone put in the match. With the changes being deployed today, we’re updating our Crucible lobby balancer to balance teams with a modified algorithm which can be compared to “School Yard Pick” or “Snake Draft”. This will attempt to place the best player on team one, second best player on team two, third best player on team two, fourth best player on team one, and so on.
As a note, we are making no changes to matchmaking. This is specifically a change to how players are divided among teams once a match has been formed. We’ll be watching feedback over the weekend to see how players are feeling about this change in Iron Banner and we have plans to expand to more playlists once the changes are verified to have positive effects!
Once this coming week’s patch is out, we’ll be sure to let our readers know.