Don’t Starve Together Update 2.39 Fritters Out This March 24 for Improvements

Don't Starve Together Update 2.64

Klei has released the Don’t Starve Together update 2.39 patch, which the studio calls the March Quality of Life update. This brings improvements to crafting, and ton of other improvements. There are also new skin collections available as well, which are all outlined in the Don’t Starve Together March 24 patch notes below.

Don’t Starve Together Update 2.39 Patch Notes | Don’t Starve Together March 24 Patch Notes:

Hey everybody!

The March Quality of Life update is now live for all players! Once again, a huge thanks to everybody that joined us on the beta branch and sent in feedback and suggestions. That feedback directly helped influence and improve the final design of the new crafting menu.

There are still a few things that will be added throughout the next week(s). These include: Adding pages for the pinned recipe bar and changing them to be stored on the profile instead of per world, a system to support crafting refined ingredients directly from the currently selected recipe, optimizations, and mod support for adding new filters.

Crafting Menu Changes:

  • Recipes are now organized in filters, logical groups of items that fulfill a role.
  • Recipes can be pinned to the right hand side of the menu for easy access while the crafting menu is closed.
  • Recipes can be added to a favorites list by clicking the star icon next to the recipe’s name.
  • Search by localized name.
  • The size of the crafting menu can be scaled separately from the rest of the HUD.
  • Players can now move and rotate their camera while the menu is open.
  • You can now craft with items inside chests.
  • Crafting Auto Pause can be enabled in the Options screen.
  • Added the setting ‘Crafting Auto-Close’ to enable or disable closing of the crafting menu when pre-crafting placeable structures. When the build button is labelled ‘Place’ the crafting menu will still close regardless of the setting. This can be found in the Advanced settings page.

Note about the crafting menu changes.

We are very aware that this is a drastic change however, moving away from the old menu allows us more freedom when adding craftable items. For example, the Tackle Receptacle and Terra Firma Tamper were only added because we did not want to add a dozen recipes into the survival and structures tab. With the new approach, this is no longer an issue. The Tackle Receptacle and Terra Firma Tamper have been changed to research stations, like the Science Machine, where you will be able to prototype the recipes, learning them forever.

We know that change can be difficult for some players. Please give the new menu a chance, consider the above information and let us know if you have any feedback or suggestions over on the official forums.

Wolfgang Changes:

  • Added the Marbell, a dumbbell made of marble. These are very heavy, but much more effective and durable than Golden Dumbbells.
  • Improved the efficiency, durability and ingredient cost for all dumbbells.
  • Mighty Wolfgang can now perform a melee attacks with Dumbbells.
  • Adjusted the damage dealt by Dumbbells.
  • Dumbbells now gain Wolfgang’s mightiness bonus when thrown.
  • Adjusted the Dumbbell durability cost when lifting, attacking, and throwing.
  • Improved efficiency of the Mighty Gym.
  • Mighty Wolfgang now retains full movement speed while holding any heavy items.
  • Increased the top rowing speed when Wolfgang is Mighty.
  • The ambient mightiness drain rate has been adjusted.
  • Running with dumbbells equipped or raising an anchor will now pause the mightiness drain.
  • Wolfgang now gains a small amount of mightiness while chopping, mining, tilling, raising sails, rowing, etc.
  • Wolfgang now gains mightiness while attacking, based on the type of target.
  • Wimpy Wolfgang now does 25% less ‘work’ when chopping, mining and hammering, but also does 25% less wear on tools.
  • Wimpy Wolfgang now has a 25% slower hunger drain.
  • Wimpy Wolfgang no longer takes 25% more damage.
  • Adjusted the Wimpy and Mighty form insulation values.
  • Mighty Wolfgang now has an easier time saying warm and a harder time saying cool, while Wimpy Wolfgang is the opposite.
  • Fixed a bug where his movement speed was not being calculated correctly while hoping onto boats while mighty or wimpy.
  • Fixed a bug that caused Wolfgang’s mightiness to reset to 50 if you went to the caves with full mightiness.
  • Fixed a bug where Wolfgang continued lifting weights after unequipping a dumbbell.

Other Changes:

  • Ancient Guardian is a new fight. This is not intended to be a hard boss fight, but to be more fun than the previous version.
  • Ancient Guardian’s loot table revised, better reflecting the biome and that you have to kill the Ancient Fuelweaver in order to fight it again.
  • Deerclop’s attack area more accurately reflects the fx.
  • Hound waves and Depths worm waves frequency has been adjusted to reduce their frequency after the first year.
  • Late hound waves replace 5 hounds onto a Varglet, the smaller cousin to the Varg.
  • Tips and lore have been added to the loading screen.
  • The Options screen now has descriptions for each of the settings.
  • Roads can now be disabled in the world generation settings (on or off).
  • Fire and Ice Hounds can now be toggled in the world settings.
  • Multiple world events (Winters Feast, Year of the Carrat, Midsummer Cawnival, ect) can now be enabled at the same time, you can find these new settings in the world settings menu.
  • The Stagehand and Shadow Hands (the campfire stealing hands) no longer trigger spider creep.
  • Kitcoons will no longer reset their hiding spots when the YOT Catcoon event is turned off and back on. Any Kitcoons that are missing from the world will be respawned.
  • Fixed a bug causing bearger to sometimes not spawn.

Prototyping and Blueprints:

  • Wax paper, beeswax, and marble beans are now prototyped with the Alchemy Engine.
  • Turfs crafted from the Terra Firma Tamper are now prototyped so you do not need to return to the Terra Firma Tamper every time you want to craft one.
  • Lures, floats, and bobbers crafted from the Tackle Receptacle are now prototyped so you do not need to return to the Tackle Receptacle every time you want to craft one.
  • Adverts are now learnable like Blue Prints and are no longer placed inside a Tackle Receptacle.
  • Birds no longer drop Adverts.
  • The Waterfowl Can, Feather Weave, and Winged Sail Kit no longer require a blueprint drop from the Malbatross.
  • The Boat Patch, Oar, and Driftwood Oar no longer require the Think Tank to prototype.
  • Survivors other than Wurt, can now craft Marsh Turf through the Terra Firma Tamper.
  • Increased the chance of getting the Desert Goggles Blueprint in the oasis lake’s Crumpled Packages.
  • Removed Fashion Goggles and Potted Succulent Blueprints from the oasis lake’s Crumpled Packages. They can now be prototyped using an Alchemy Engine.

Items:

  • Adjusted the repair value of Logs from an eighth of the Boards’ value to a quarter. This improves repairing with Logs, Driftwood, and Living Logs.
  • Doubled the Cookie Cutter Shell drop rate.
  • Reduced the fuel value of all turfs.
  • Turfs stack was increased from 10 to 20.
  • Seeds will now last twice as long while in the Seed Pack-It.
  • Desert Goggles now provide a small amount of protection from overheating.
  • Kitschy Idols no longer spoil.
  • Increased the Malbatross Beak’s uses to reflect that it is a boss drop.

Recipes:

  • Reduced the cost of Boat Patches. The boat repair value has been adjusted to reflect the new cost.
  • The recipes for Mud Turf and Cobblestones no longer include other turfs.
  • Reduced the cost of the Clean Sweeper and Seawreath.
  • Reduced the cost of Potted Ferns and Potted Succulents.

Bug Fixes:

  • Fixed a bug causing beeboxes to not grow honey when unloaded if they were unloaded in winter.
  • Fixed a bug that made Farm Soil prevent Toadstool from spawning Sporecaps.
  • Fixed a rare crash when pausing the game.
  • Added fx when the Bird Cage is destroyed.

New Item Skin Collection!

 

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This new collection of 12 new skins can be purchased in The Gothic Belongings Chest for $11.99usd. As always, these items are also available as drops in game and are weaveable using spool.

New Streaming Drops!

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The Serpentine Storm Eater skin for the Lightning Conductor has been added to the streaming drops Nautical Collection. For a list of participating streamers, please see the official post here.

Lastly, Klei said that there is big news incoming which will be shared in the next couple of weeks. Also, while the dev team has been working on putting the final touches in the crafting menu changes, the rest of the studio has been hard at work on the next two updates, with one of those said updates being the next character refresh!

Check out Klei’s forums for a litte spoiler. For Xbox gamers, the patch isn’t out yet and has been delayed until tomorrow (most likely). But at least you know the changes right now.

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