Rebellion has released the Evil Genius 2 update 1.04 patch notes (1.004 for PS5) this February 8, and this one is for the Oceans Campaign DLC as well as a host of new changes! Check out the full patch notes below.
Evil Genius 2 Update 1.04 Patch Notes | Evil Genius 2 Update 1.004 Patch Notes:
Full Patch Notes
New Additions
- Addition of an overhead indicator for blocked Traps.
- Addition of an indicator for time until Trap is ready to use again.
- Addition of a button in the side panel to automatically reconstruct destroyed furniture.
- Addition of a button to jump between constructed Portals.
General
- Further improvements to Lair navigation and minion job prioritisation.
– Including navigation through Portals.
– Including Cruise Ship navigation into and away from the Lair. - Abominations will no longer attempt to escort Agents tagged for distract.
- Abominations and Mechanical Minions are no longer affected by Emma’s Doomsday Device Backfire effect.
- Mechanical Minions will no longer be affected by negative gas/thermal status effects.
- “Tox Populi” subtask will now correctly count construction of “Paywall” as a Trap.
- Improvements to menu navigation when using gamepad.
- Live feedback added to options menu settings.
- Fixes for overlapping and missing icons in menus.
- Improvements to Stats page displays.
- Scrolling in the objectives menu will no longer loop around the visible entries only.
- Save/Load menu will now correctly message the maximum number of supported save files.
- VFX applied to certain furniture will no longer stretch or become misaligned when the furniture is moved while in use.
- Minions/Agents will no longer become stuck when attempting to enter melee combat on stairs.
- Improved messaging for brainwashing failing while at maximum Lair occupancy.
- Improved messaging for unconnected stairs.
- Robot minions can now be healed by Magnolia Mings “Cure” ability.
- Game .exe icon updated.
- Improvements to messaging the positive effect of the “Communications Array” item.
- Fire VFX now correctly aligned on Red Ivan’s Doomsday Device on all islands.
- “Broadcast Strength” will now be refunded when a region is destroyed by a Doomsday Device.
- Traps blocked by body bags now correctly message their state.
- Out of world no longer visible on cancelling loot item construction.
- Trap AoE now correctly updates when blocking furniture is moved.
- Assorted icon imagery fixes.
- Assorted menu functionality fixes.
- Assorted animation fixes.
- Text and localisation fixes.
- Credits updated.
Side Stories
- “Reign of Terra” Side Story will now trigger when appropriate conditions are met.
- “Pharaoh is Foul, Foul is Pharaoh” final scheme will now trigger correctly.
Tutorial
- Progress will no longer be blocked if the player confirms partial construction of the Barracks.
Henchmen
- Henchman ability 1 can now be de-activated from the side menu.
- Fix for IRIS becoming stuck on activating and de-activating “Security Network Link”.
- Fixes to prevent Henchman ability VFX being visible from any floor within the Lair.
Crash
- Fixed a crash when “Fuels Gold Part 2” progress reaches 99%.
Oceans Campaign Pack
- Corrected a progression blocker in Emma’s campaign when playing on Oceans DLC Island.
- Save/Load menu will now display correct image and name for Oceans DLC Island.
- Added missing localisation for a main objective in Oceans DLC campaign.
That’s about it for the patch.
Source: Steam