Final Fantasy 7 Rebirth, Final Fantasy 16 Profits Did Not Meet Expectations, Admits Square Enix
While the PS5 is unquestionably the market leader in consoles this gen, it seems the game’s userbase isn’t enough to carry the game where Square Enix wants it in terms of commercial success.
This was revealed by Square Enix in its financial results briefing which was held in May, but the report was just released today. According to Square Enix President and Representative Director Takashi Kiryu, “In the HD Games sub-segment, we released multiple new titles, including major titles such as “Final Fantasy XVI” and Final Fantasy VII Rebirth, but profits unfortunately did not meet our expectations.”
While no sales figures were released for both Final Fantasy 7 Rebirth and Final Fantasy 16, this is the first time Square Enix admitted that both games’ sales performance were not as good as they would have liked, With Final Fantasy 16 now available on PC, this should help bolster its sales. Of course, releasing the game on Xbox Series X|S would further add to the overall sales figure, but Square Enix has made no announcement about that. As for Final Fantasy 7 Rebirth, it’s just a matter of time until it’s announced for PC, as Final Fantasy 7 Remake did see a PC release a year after the RPG was released on PlayStation platforms.
In terms of quality, both FF7 Rebirth and FF16 fared quite well among critics. Our review of FF16 gave it an outstanding 9.5/10 score, while our Rebirth review got a perfect 10/10 from the site.
Alongside both Final Fantasy games that underperformed, another game by Square Enix that didn’t meet expectations is Foamstars, as the game recently went free-to-play amid its fledgling player base.
Related Reading:
- Final Fantasy 16: Producer Naoki Yoshida Has Asked PC Players Not to Create “Offensive or Inappropriate” Mods
- Final Fantasy 7 Part 3 Will Be a “Curtain Call” for Newly Introduced Characters From Remake and Rebirth
- Square Enix Reveals Plans to Emphasize “Multiplatform Strategy”
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It’s not just because it was console exclusive. They know they are going to only sell a lower percentage of copies due to exclusivity.
The problem is people who own a PS5 didn’t buy the games.
Square wanted to appeal to ‘younger’ gamers so they turned their hit RPG franchise into a mindless hack and slash series and it lost a lot of fans. I played like 5 hours of XVI and hated it so much.
Pretty graphics don’t make a game good. It was boring. If I wanted Devil May Cry, I would play DMC5. It was literally a DMC5 clone, same animations for certain attacks and everything.
I played as much of 7R as I could but it hurt my eyes so much I couldn’t play more than 15 minutes at a time. The combat was better than 16 though.
agree…i have a ps5 and just did not get excited for this one.