Though last year’s Forza Motorsport 5 ran at a smooth 60 frames per second while achieving a 1080p display, it appears developer Playground Games is scaling things back a bit to accommodate for the open world of their recently announced Xbox One project, Forza Horizon 2.
When asked by IGN why Horizon 2 would be locked at 30FPS, compared to Forza 5’s 60FPS, creative director Ralph Fulton said “The biggest difference is that, obviously, we’re an open-world streaming game, we need to be able to drive in any direction at up to 270 miles an hour, if you’re gonna soup up a Veyron or something like that.”
“So one of the big technical challenges that we had to face was making sure that we could stream in a world that is next-gen beautiful, but fast enough to keep up with the fastest car,” he continued. “That’s a huge tech challenge but it’s one that our guys just eat up.”
Similarly, it’s also the case for the upcoming PlayStation 4-exclusive racer Driveclub. “We decided that 1080p, 30 frames per second is absolutely the best thing,” said game director Paul Rustchynsky, as it allows the studio to focus on bigger tracks, better lighting, and more detail.
What are your thoughts? Are you happy that the game is at least 1080p, or do you care more about the frames per second? Let us know in the comment section below. For more Forza news, keep your sights zeroed in right here on MP1st.