Santa Monica Studio has rolled out God of War Ragnarok update 2.02 (PS5 version 2.002), which is the game’s second current-gen (PS5) patch in two days, and the PS4 versions’ first title update since the day one patch was released. This is a super small download, so don’t expect anything outside of fixes. Read on for what’s new in the God of War Ragnarok November 14 patch notes.
Update: For those seeing this, there is a new patch released this November 18, which you can view here.
God of War Ragnarok Update 2.02 Patch Notes | God of War Ragnarok Update 2.002 Patch Notes | God of War Ragnarok November 14 Patch Notes:
Size: 64MB (PS4), 221MB (PS5)
PS5 Specific
- Service adjustments.
PS4 Specific
Stability and Performance
- Fixed a rare crash that could occur at the end of the first boss fight.
- Already fixed for PS5 in patch v02.01
- Fixed a crash that could appear randomly during gameplay.
- Already fixed for PS5 in patch v02.01
- Fixed a crash when using the Platinum Wireless Headset.
- Issue not applicable for PS5.
Polish Language Support
- Added Polish language audio support for players that purchased the game on disc in Poland.
- Note: Please ensure that the game is fully installed from the disc or network and patched to version 2.02 before enabling Polish language in the Speech Language settings.
- If the game is not fully installed there will be no audio or subtitles for the in-game dialog.
- To correct, please close the app and restart once the game is fully installed and the patch install is complete.
That’s about it
Source: Santa Monica Studio
Eu só queria o modo foto só que eu acho que vai demora pra chegar
When are we getting the patch to shut up atreus and mimir
did you not play the first game???
meant that in the first game they didn’t tell you immediately how to solve every puzzle – im not talking about their general dialog – i just don’t want puzzles spoiled and you can’t turn it off – sorry i didn’t specify -don’t tell me you enjoy their incessant hints?
L opinion. it’s value = none.
I’d rather take a patch to shut up stupid comments like this
Im talking about how they tell you far too quickly how to solve most of the puzzles without even giving you time to solve it–this did not happen in the first game and is a problem many people are talking about – i wasn’t referring to their general dialog you jerks
Im talking about how they tell you far too quickly how to solve most of the puzzles without even giving you time to solve it–this did not happen in the first game and is a problem many people are talking about – i wasn’t referring to their general dialog jerk
Yes and in the first game they didn’t tell you immediately how to solve every puzzle – im not talking about their general dialog – i just don’t want puzzles spoiled and you can’t turn it off
I meant that in the first game they didn’t tell you immediately how to solve every puzzle – im not talking about their general dialog – i just don’t want puzzles spoiled and you can’t turn it off – sorry i didn’t specify jeez-don’t tell me you enjoy their incessant hints?
You do realize you can disable that in the options right…
Pls tell me how
Came here to say this. I believe there are multiple options if I remember correctly… none, less, normal, more something along those lines.
You don’t remember correctly… none of that exists.
There’s tutorial mode, puzzle timing and combat audio cues but none of those options refer to the constant unwarranted hints you get from NPCs.
Unless this came in one of the last two patches, I’m pretty sure you can’t. I’d love to be proven wrong so please point me to the specific setting. It’s not the “puzzle hints” option as that’s just about button prompts etc.. They only give you a few seconds, sometimes you’re just enjoying the scenery and an NPC will tell you exactly where to cut. Last time one of the NPCs thanked the other one for the answer lol, they’ll complete the game without me soon.
They also constantly prompt you about every direction you should be going in or every enemy approaching from the side or stunned etc.. Maybe this doesn’t bother some people but I think it’s a pretty reasonable complaint.
so its just stability for ps5 so why is it 4x heavier??
Im talking about how they tell you far too quickly how to solve most of the puzzles without even giving you time to solve it–this did not happen in the first game and is a problem many people are talking about – i wasn’t referring to their general dialog you jerks