Gran Turismo 7 Upcoming Updates Announced, Polyphony to Give 1M Cr to Affected Gamers & Plans for Cars to Be Sellable

Gran Turismo 7 Down

While Gran Turismo 7 was released just this month, the game has already encountered major technical issues alongside irking the community to recent changes made. After patch 1.07 was deployed, GT7 couldn’t connect online, which was a major issue given the majority of the game couldn’t be played without connecting to the internet. This resulted in the game being literally unplayable for over an entire day. It got so bad that Polyphony Digital boss Kazunori Yamauchi had to issue an apology to the GT7 community.

Now, the studio has issued another announcement, which I think will be much more appreciated by its player base. Yamauchi has announced that players affected by the issues (outage) will be granted a “non-paid credit pack of 1 million Cr” which will hit player accounts shortly.

Here’s the requirement in order to be eligible for the credit pack:

*Limit 1 per person. Must own a digital or physical copy of GT7 for PS4 or PS5 prior to the publication of this post (Friday, 25 March at 1:00am PST) and log into Gran Turismo 7 between Friday, March 25 at 5:00pm JST/8:00am GMT/ 1:00am PDT and Monday, April 25 at 5:00pm JST/8:00am GMT/ 1:00am PDT to receive the free credit pack.

In addition to the credit pack, Polyphony has also announced some of the Gran Turismo 7 upcoming updates planned, with some of the changes and improvements outlined.

Gran Turismo 7 Upcoming Updates:

The major patch is intended for “beginning of April,” and here’s the message from Polyphony about it:

To improve the player experience, we will be rolling out a considerable patch in the beginning of April. The number of events will be increased, and we will reestablish the reward system with greater balance throughout the game to benefit all players.

Updates which will come into effect beginning of April:

  • Increase rewards in the events in the latter half of the World Circuits by approximately 100% on average.
  • Addition of high rewards for clearing the Circuit Experience in all Gold/All Bronze results.
  • Increase of rewards in Online Races.
  • Include a total of eight new one-hour Endurance Race events to Missions. These will also have higher reward settings.
  • Increase the upper limit of non-paid credits in player wallets from 20M Cr. to 100M Cr.
  • Increase the quantity of Used and Legend cars on offer at any given time.

Outside of this major patch in the beginning of April, there will be “a few additional patches deployed between now and the end of April,” which will add new cars, tracks and fixes.

Finally, Polyphony has also laid out some of the near-term updates they are working on, though there are no specific dates or specifics yet, but the studio is planning on making cars sellable (finally)! Here’s an overview of the changes planned:

  • Increase the payout value of limited time rewards as we develop as a live service.
  • Further World Circuit event additions.
  • Addition of Endurance Races to Missions including 24-hour races.
  • Ranking battles in Online Time Trials will be made more advantageous with rewards. earned based on achieving a time that is within +1%, +2%, +3%, and +5% of top time.
  • Make it so cars can be sold.

Hopefully, this is the start of the game’s u-turn into a more positive vibe for its community. Once we know more details, we’ll let our readers know.

Source: PlayStation Blog

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