The big February Gran Turismo Sport update is now live on PlayStation 4! Clocking in at 2.69GB, it adds a ton of new stuff to the game that should be appreciated by racing fans.
In a press release sent by Sony announcing the big patch, it lists down the 12 new cars added, as well as the new course layouts, new events and more. Check out the new stuff below.
・Alpine A110 1600S ‘72 (N100)
・Alpine A110 Première Édition ‘17 (N300)
・Audi R8 4.2 FSI R tronic ‘07 (N400)
・De Tomaso Pantera ‘71 (N300)
・Dodge Challenger R/T ‘70 (N400)
・Ford Mustang Mach 1 ‘71(N300)
・Gran Turismo F1500T-A (Gr.X)
・Lamborghini Aventador LP 700-4 ‘11 (N700)
・Subaru WRX STI Isle of Man Time Attack Car ‘16 (Gr.X)
・Subaru Falken Tire / Turn 14 Distribution BRZ ‘17 (Gr.X)
・Toyota Supra 3.0GT Turbo A ‘88 (N300)
・Toyota MR2 GT-S ‘97 (N200)
・Blue Moon Bay Speedway infield A / infield A II
(Total Length: 3,350m / Total elevation difference: 0m / Number of corners: 10 / Longest straight: 890m)
The Blue Moon Bay Speedway, located virtually on the West Coast of the U.S., is a hybrid oval that links an infield section to a triangular oval track. With a total length of 3,350m, it features a a shortcut through the infield from just before Turn 1 to the back straight. From the back straight it reenters the infield, and after a tight hairpin corner, returns to the oval just before its Turn 3. A reverse layout is also provided.
・Blue Moon Bay Speedway infield B / infield B II
(Total Length: 2,860m / Total elevation difference: 0m / Number of corners: 5 /Longest straight: 890m)
This is another hybrid oval added to the tri-oval Blue Moon Bay Speedway. The total length of the track is 2,860m, with the first half of the track identical to “Infield A,” but the layout here is simplified with the back straight and section before Turn 3 connected by a straight that crosses over the lake. Keep your racing speed high to beat your opponents. A reverse layout is also provided.
There’s also three new events added to “GT League” which you can read about below.
Stars & Stripes (Beginner League)
This race involves the fastest, most powerful American sports cars. Can you handle the power?
Vision Gran Turismo Trophy (Amateur League)
The competition of Vision Gran Turismo vehicles, which represent the pinnacle in technology and design.
F1500 Championship (Professional League)
This race is limited to an old school formula car, the F1500T-A, with wide racing slicks and super high-power engines.
Below is the complete patch notes for this GT Sport update straight from Polyphony.
Main Features Implemented
1. Campaign Mode
– The following events have been added to the “GT League”:
・ Beginner’s League “Stars & Stripes”
・ Amateur League “Dream Car Championship”
・ Professional League “F1500 Championship”
・ “Sunday Cup” Round 6 and 7
・ “Clubman Cup” Round 6
・ “Premium Sport Lounge“ Round 4 and 5
・ ”Porsche Cup” Round 2
– “Monza Circuit” has been added to the “Circuit Experience”.
2. New Cars
– The following 12 cars have been added:
・ Alpine A110 1600S ’72
・ Alpine A110 Premiere Edition ’17
・ Audi R8 4.2 FSI R tronic ’07
・ De Tomaso Pantera ’71
・ Dodge Challenger R/T ’70
・ Ford Mustang Mach 1 ’71
・ Gran Turismo F1500T-A
・ Lamborghini Aventador LP700-4 ’11
・ Subaru WRX STI Isle of Man Time Attack Car ’16
・ Subaru Falken Tires / Turn 14 Distribution BRZ ’17
・ Toyota Supra 3.0GT TURBO A ’88
・ Toyota MR2 GT-S GT-S ’97
– The following 4 layouts for the “Blue Moon Bay Speedway” track have been added:
・ Blue Moon Bay Speedway – Infield A
・ Blue Moon Bay Speedway – Infield A II
・ Blue Moon Bay Speedway – Infield B
・ Blue Moon Bay Speedway – Infield B II
– “Snow” has been added to the special featured section.
5. Brand Central
– Additional Scapes spots have been added to Volkswagen.
6. Livery Editor
– When editing a vehicle with an existing livery such as a race car, the existing livery will no longer be removed until you start editing the paint, decals, or racing items. (When only the design of the wheels is changed, the original decals will be maintained);
– Added “Exposure Adjustment” to the livery editor options;
– The lowest value limit for the brightness of Black paint has been lowered.
– Added a [Recommended] page;
– Notification of users who liked or reposted your content will be displayed;
– You can now preview the liveries of cars within the car livery.
8. My Library
– It is now possible to preview the liveries of cars in the car livery section.
9. Race Photo
– The target car name is now displayed in the panning shot settings.
10. Sport Mode
– The Sportsmanship Rating (SR) and penalty judgement algorithms have been improved;
– In a collision between two cars, a penalty will now be added to the Driver Rating (DR) as well as incurring a Time Penalty depending on the situation;
– If a driver continues to drive without complying with a certain amount of Time Penalty, additional time penalties will be added. (The additional penalty depends on the DR);
– A driver may now be disqualified from a race if the number of collisions and shortcuts they accumulate becomes too great;
– Cars over a lap behind will now be ghosted and will not be subject to collisions. (Only enabled in Sport mode);
– It is now possible to submit grief reports for misconduct of other users.
11. Physics Simulation Model
– The active brake controls for the 4 wheel drive system (S-AWC) used in the Mitsubishi Lancer Evolution Final Edition ’15 has been adjusted.
– Followers’ notifications will now be displayed in the notifications list of [My Menu].
Other Improvements and Adjustments
– It is now possible to display/hide layers while editing decals with the Livery Editor;
– A gallery has been added to the detailed user information page in Discover;
– Some of the Sport mode penalties will also apply to Lobby races;
– Various other issues have been addressed.
That’s a lot, no? Once we hear more info about the new additions for next month, we’ll be sure to let racing fans know.