Halo Infinite Co-Op Beta Kicks Off July 11, Here’s How to Get In

Halo Infinite Co-Op Beta

At long last, those who wished to play Halo Infinite’s campaign with a friend will finally be able to do so soo, but before that’s released in its entirety, 343 Industries is letting gamers test the Halo Infinite co-op first in beta phase, and it starts this July 11!

Over on the Halo Waypoint site, the studio ran a Q&A with the devs behind the philosphies of the campaign co-op, and there’s also a quick FAQ on how players will be able to take part in the beta. It’ll be open to those who own Halo Infinite’s campaign, or is an active member of Xbox Game Pass.

XBOX & STEAM PC NETWORK CO-OP FLIGHTING

We will be flighting this Campaign Network Co-Op and Mission Replay experience through the Halo Insider program from the week of July 11.

We’re looking for Spartans out there to help us put things through their paces in order to ensure that there are no big issues that make it through to the full release.

What are the team’s overall goals for the campaign Network Co-Op flight?

From a technical perspective, our main goal with this flight is to catch any networking issues that are specific to Campaign Co-Op.

What are the requirements and necessary steps for someone to participate in this upcoming flight?

It’s simple! Here’s a quick blurb, but keep an eye out for full instructions once the flight is officially underway.

Step 2: Ensure you have the entitlement to Halo Infinite (Campaign). (i.e. you have purchased it or have an active Xbox Game Pass subscription)

Step 3: If you’re participating on Xbox, have the Xbox Insider app downloaded, and opt into the Network Co-Op flight program once the flight is live. If you’re playing on Steam, you’ll be sent a unique key via Halo Insider communications to download the flighting build.

Step 4: Launch the build, party up with friends, and jump into Zeta Halo!

Will our progress from the retail game carry-over to the flight build? And vice versa—will anything we unlock or progress during the flight also apply to the retail version of the game?

No, progress will not carry over. The Network Co-Op flight is conducted on a separate build intended to test the features without affecting your existing retail copy of Halo Infinite.

What’s the best way to share feedback or report any issues encountered during the Co-Op flight?

We will, of course, be monitoring feedback that pops up online and on our forums, but any issues you run into should be reported on the Halo Support site.

For the rest of the Q&A, head on over here
 
Hopefully everything goes smoothly, so co-op for the campaign will be available for everyone soon.

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