In a Q&A with the Halo Infinite developers, 343 Industries, the persisting problem with cheaters and unfair advantages was discussed, especially with the upcoming game featuring cross-play as investments into tech may help.
Related Reading: Halo Infinite Cross-Play & Cross Progression Confirmed for Launch
Halo Infinite Producer Jeff Guy and development lead Mike Romero, joined by Security Engineer Michael VanKuipers sat down as they were asked a series of questions about their experience in the industry and what can be expected in the upcoming addition to the Halo series. Among them was how cheaters could be addressed to allow players to have a better experience.
VanKuipers wanted to make cheating more difficult, as he mentions their anti-cheat philosophy to make this possible without using “kernel drivers or background services.”
“We’ve done a lot of work securing the Slipspace engine and developing novel ways to protect and change the game to slow down cheat development. When people do cheat, we’re focused on catching them through their behavior and not from data that we’ve harvested from their machines,”
“Combating cheaters is an ever-evolving arms race, but we’re making the tech investments needed today to continue the fight for years to come”,
Additionally, as cross-play is among the game’s primary features, developers had to ensure that players felt fair in ranked matches by implementing input-based restrictions.
“We felt like we had to make an anti-cheat solution that doesn’t get in the way, doesn’t root your machine, doesn’t block your legitimate applications – we want the most unobtrusive thing possible that ensures a safe way for everyone to play together,” said Romero.
Hopefully their efforts pay off, but I guess we’ll see once Infinite launches this Holiday season.