Lords of the Fallen 2 to Feature More “Westernized Storytelling,” Will “Double Down” on Features Players Loved Most
[summaraize]
While CI Games confirmed last year that a sequel to Lords of the Fallen is in development for release sometime in 2026, a few more details about it have surfaced straight from the publisher.
In a Q&A with investors, CI Games was asked how Lords of the Fallen 2 will differ from the first game.
Lords of The Fallen 2’s Story Will Be More “Westernized”
According to Ryan Hill, Marketing Director at CI Games, “Project 3 will address all core player feedback from Lords of the Fallen (2023) while also doubling down on the features players loved most. It will take a quality over quantity approach, with greater appeal to a wider addressable market with improved onboarding, a more inviting visual style, and westernised storytelling.”
For reference, the story of Lords of the Fallen (2023) is (via Wikipedia):
“After eons under the rule of Adyr, dark god of the demonic Rhogar, the followers of Orious the radiance god rose against him; unable to kill him, they sealed him away. One of Orious’ finest warriors, Judge Cleric, established the order of the Hallowed Sentinels to watch over five magic beacons in the land of Mournstead to prevent Adyr from reviving. Over the ages, however, the once-righteous Sentinels become corrupted and tyrannical themselves.
Over a thousand years after Adyr’s defeat, his return looms nearer as the beacons become tainted by his influence, and the Rhogar begin to infest the land. A sect of the Sentinels, the Dark Crusaders, acquires a powerful artifact to prevent this: the Umbral Lamp, which has the power to resurrect its user, allow them to travel between the realms of the living (Axiom) and the dead (Umbral), pull the souls out of enemies, and activate Stigmas, fragments of past events. However, when its previous bearer is killed, it comes into the possession of the main character: the Lamp Bearer. Exacter Dunmire, head of the Crusaders, recruits them to travel across Mournstead and cleanse the beacons with the Lamp, using it to absorb Adyr’s essence at each one.”
When Hill says more “westernized,” I am unsure what they mean, though that should be good, right? In terms of features, developer HexWorks ahs been quite steadfast in applying updates and making adjustments that the community wants, so the claims from CI should be legit.
Speaking of updates, CI Games also confirmed that Lords of the Fallen will continue to receive updates throughout the year until it gets to version 2.0.
Once we know more regarding the Lords of the Fallen sequel, we’ll let our Souls-like readers know
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What was the point of this article? The article had zero information we didn’t already learn just from reading the headline…
I think that the game is great the way it is it really has that feel of angels and demons colliding I don’t know that straying from that idea would be what I would do if anything I would like to see a variety of different enemies more bosses