Marvel’s Avengers Update 1.15 November 13 Flies Out (Update)

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While Crystal Dynamics released a hefty Marvel’s Avengers patch earlier this week, the studio has released the Marvel’s Avengers update 1.15 November 13 patch today. This patch clocks in at 100MB on the PS4, so don’t expect anything major but this is mostly for backend fixes.

Marvel’s Avengers Update 1.15 November 13 Patch Notes:

Crystal Dynamics has pushed the patch notes and it’s just for bug fixes:

A small patch just pushed live on PlayStation 4 and Xbox One – it’s a quick fix for two recently discovered crashes affecting a small number of users.

Same as with other small patches, Crystal Dynamics has not yet commented on the patch. The PS4 update history states, “Various bug fixes and improvements.”

According to one user on Reddit, color swap outfits were rotated in for $14.

This is the latest round of bug fixes in the latest patch released earlier this week for those curious:

  • Various performance improvements
  • Various crash & freeze fixes
  • Fixed an issue that cause the same boss to appear in both Villain Sector Faction Assignments each day.
  • Fixed a rare issue where players would become stuck in the Quinjet when traveling to an outpost.
  • Fixed a rare issue where Hulk would block the camera view in Quinjet when assigned as a companion.
  • Implemented a fix for AI companions being unable to revive players if they are downed on top of a Warbot.
  • Fixed an issue during “Hello Old Friend” where players are instructed to interact with the War Table but are unable to do so.
  • Fixed a rare issue in Elite Hives where a player cannot capture the servers after being downed and respawning.
  • Fixed a rare issue when Thor is re-introduced and a cut scene would not load, preventing progression.
  • Fixed a rare issue where Black Widow and Kamala would swap character models, blocking player progression.
  • Fixed an issue where perks exclusive to the upcoming Cloning Lab – such as Lab Breaker – were incorrectly active in other modes.

If we spot any gameplay-related changes, we’ll update the post to reflect it.

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