Mount and Blade 2: Bannerlord Update 1.12 Released for Patch v1.1.14 This May 18

Mount and Blade 2: Bannerlord Update 1.12

TalesWorlds has released Mount and Blade 2: Bannerlord update 1.12, and this is for patch v1.1.14! This includes changes to single-player, multiplayer and more. Read up on everything new in the Mount and Blade 2: Bannerlord May 18 patch notes.

Mount and Blade 2: Bannerlord Update 1.12 Patch Notes | Mount and Blade 2: Bannerlord Update v1.1.4 Patch Notes:

Singleplayer

Crashes
  • Fixed a crash that occurred during missions when an agent didn’t have a right-handed weapon equipped.
  • Fixed a crash that occurred due to the mission camera not being initialized correctly during a mission start.
  • Fixed a crash that occurred during a battle when the followed agent’s camera wasn’t set.
Fixes
  • Fixed a bug that caused the riding perk “Shepherd” to reduce speed from herding instead of increasing it.
  • Fixed a bug that caused an endless conversation with a noble party.
  • Fixed a bug that caused all troops to inflict more damage than intended, resulting in incorrect auto-battle results.

Multiplayer

Fixes
  • Improved lobby server stability.
  • Fixed a bug that caused connection issues for longer-running official custom servers.
  • Fixed a bug that caused the “get_jump_action failed” log to be spammed in the custom server console.

Modding

  • [MP] Updated the voice chat system to match the flexible number of Skirmish players (to prevent crashes with more than 6 vs 6 matches).
    • This should also resolve the custom server crash that occurred when the player distribution in a Skirmish match temporarily shifted to, for example, 5 vs 7 (due to a player switching to the opposing team before the player who lost connection reconnected to the match).

Source: TalesWorlds

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