MultiVersus Update 1.09 Slashes Out for Stripe Patch 1.04 This October 12

MultiVersus update 1.09,

Player First Games has released MultiVersus update 1.09, which is tagged as patch version 1.04! This brings the Gremlins’ Stripe into the game, as well as new announcer packs, a new map, the Halloween Event and more! Read on for the complete MultiVersus October 12 patch notes.

MultiVersus Update 1.09 Patch Notes | MultiVersus Update 1.04 Patch Notes | MultiVersus October 12 Patch Notes:

Overall patch summary

General

  • We moved the Free-For-All mode to a more prominent position in the play menu. It was on the far right of the menu and was often hidden. We really enjoy the mode and recommend trying it out if you haven’t!

Characters

Stripe (Unlockable with: 2,000 Gold, 1 Character Ticket, or 700 Gleamium)

(Variant) Combat Stripe (Unlockable with 800 Gleamium)

Announcer Packs

Lady Rainicorn Announcer Pack (Unlockable 300 with Gleamium)

  • Say 안녕하세요! (hello), the Lady Rainicorn Announcer Pack has been added to the store!

New Map

  • A new map will be appearing very soon that can only be played in custom games. It’s new and experimental, so we would love for players to try it out and give us feedback on how to improve! More details soon!

MultiVersus Halloween Event!

  • Halloween is coming to the Multiverse!
  • Event Runs: October 12th, 2022 – November 15th, 2022
  • Earn candy by playing games against other players or bots. Earn extra candy by playing with Combat Stripe, Combat Gizmo, or other Halloween exclusive skins!

Halloween Candy Earnings Breakdown:

Singles & FFA

  • Candy earned for 1s Win (Not playing as Combat Stripe or Combat Gizmo or another Halloween Skin) = 20 Candy
  • Candy earned for 1s Loss (Not playing as Combat Stripe or Combat Gizmo or another Halloween Skin) = 10 Candy
  • Candy earned for 1s Win (Playing as Combat Stripe or Combat Gizmo or another Halloween Variant = 40 Candy
  • Candy earned for 1s Loss (Playing as Combat Stripe or Combat Gizmo or another Halloween Variant) = 20 Candy

Teams (Solo & With Friends)

  • Candy earned for 2s Win (Neither playing as Combat Stripe or Gizmo or another Halloween Variant) = 20 Candy
  • Candy earned for 2s Win (Player playing as Combat Stripe or Combat Gizmo or another Halloween Variant) = 40 Candy
  • Candy earned for 2s Win (Both playing as Combat Stripe or Combat Gizmo or another Halloween Variant) = 60 Candy
  • Candy earned for 2s Loss (Neither playing as Combat Stripe or Combat Gizmo or another Halloween Variant) = 10 Candy
  • Candy earned for 2s Loss (Player playing as Combat Stripe or Combat Gizmo or another Halloween Variant) = 20 Candy
  • Candy earned for 2s Loss (Team playing as Combat Stripe or Combat Gizmo or another Halloween Variant) = 40 Candy

Exchange your candy in the candy shop for exclusive treats!

Candy shop Halloween Items Exchange Rate Breakdown:

  • Pumpkin Patch Profile Icon = 150 Candy
  • Jack-O-Lantern Emote Sticker = 500 Candy
  • Mummy Reindog Epic Variant = 3,000 Candy
  • Calico Cake Epic Variant = 12,000 Candy

Exchange your Candy for Gold!

Exchange 500 Candy for 10 Gold in The Candy Shop.

  • Exchange 500 Candy for 10 Gold in The Candy Shop.

Cosmetics

  • Mummy Reindog (Unlockable with 3,000 Candy)
  • Calico Cake (Unlockable with 12,000 Candy)
  • Vampire Tom & Jerry (Unlockable with 800 Gleamium)
  • Frankenstein Iron Giant (Unlockable with 1500 Gleamium)
  • Witch Velma (Unlockable with 1500 Gleamium)
  • Black Lantern Superman (Unlockable with 2000 Gleamium)
  • Black Lantern Wonder Woman (Unlockable with 2000 Gleamium)

Gameplay Systems

  • Anti-Infinite System: We’ve lowered the same attack limit from 4 to 3. Using the same attack 3 times in the same hitstun combo will now decay the attack and all subsequent attacks in the combo. The goal is to put a global soft-cap on infinite combos and make combos more creative (rather than the same attacks over and over). We hope the change pushes players to explore new and more exciting combo routes instead of the same few attacks looped together. We will be paying careful attention to this system and as always we appreciate your feedback!
  • Dodge Meter System: We’ve increased the time it takes to regain ticks of the dodge meter. This is to promote more deliberate action and management of the dodge meter. The goal is to increase the importance of the dodge meter and thereby increase the importance of perks affecting the dodge meter as well.

Character Updates

Legend

Once a new patch is released for MultiVersus, we’ll be sure to let our readers know.

Source: MultiVersus 

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