Player First has delivered MultiVersus update 1.35 (PS5 version is 1.035), and this brings back Jason Vorhees into the game alongside fixes and character balance changes. Read on for what’s new in the official patch notes for MultiVersus’ July 5 update called version 1.06 by the studio.
MultiVersus Update 1.35 Patch Notes for July 5:
General Bugfixes
- Fixed an issue with team colors and HUD colors while spectating
- Fixed an issue where the game would crash when transitioning from PvP to PvE
- Removed Ranked UI showing in the career page
Rifts
- Fixed an issue where the game would desync with the “Reverse Gears” gem under certain conditions
Characters
Legend:
+ = Buff
– = Nerf
~ = Change
* = Bugfix
Note: Attacks callouts reference default controls.
Gizmo
- Air/Ground Neutral Attack
- * Fixed an issue where Gizmo’s fall speed was too high while charging an arrow
- Ground Side Special
- * Fixed an issue where Gizmo could permanently lose his jump after leaving his car
Harley Quinn
- Air/Ground Down Special
- * Fixed an issue where the cooldown was not preventing the attack from occurring
Jason
- Ground Up Special
- * Fixed an issue where Jason could branch into other actions before releasing a grappled fighter
Don’t forget, Agent Smith from the Matrix is joining the fight starting next week for those who complete enough tiers in the “Beat Rifts, Get Agent Smith Free!” event.
[Source: MultiVersus]
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