Predator Hunting Grounds June 30 Update Brings It to Version 1.13, Here’s the Changelog

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Illfonic has released the Predator Hunting Grounds June 30 update, which brings it to version 1.13. While this is an unannounced patch, there’s a lot included in it. Sink your teeth in the full patch notes below.

Predator Hunting Grounds June 30 Update patch notes (Predator Hunting Grounds update 1.13):

  • Paid DLC
    • New playable character – Samurai Predator
    • Early access to new Predator weapon – Predator Katana
  • General
    • Mission select count down timer will now only start once all players are loaded into the lobby
    • Added a pointer to the weapon wheel to make navigating the weapon wheel easier
    • Added a limit to player inputs during minigames (such as breaking free from the Net Gun ensnare effect)
  • Fireteam
    • General
      • Increased downed crawl speed
      • Fixed an issue where repeatedly jumping in rapid succession would cause some of the jumps to be shortened
      • Fixed an issue where opening weapon lockers would cause some players in the match to experience a momentary dip in performance
      • Fixed an issue where the Fireteam had a slight delay before they could start crawling after being downed
      • Increased camera effects and feedback when taking large amounts of damage
    • Classes
      • Scout
        • Increased maximum gear weight
    • Perks
      • Shuffler
        • Increased crawl speed
      • Sixth Sense
        • Increased perk cost
    • Weapons
      • 7EN
        • Reduced maximum ammo capacity
      • D34-D
        • Reduced hip-fire spread
        • Reduced bounce and friction of timed grenades
        • Reduced timed grenade trigger after hitting an object
        • Increased timed grenade airtime
      • SAWZ-50
        • Reduced maximum ammo capacity
      • S-R3D
        • Fixed an issue where the player would not see their weapon if they switched to the S-R3D while crouching
  • Predator
    • General
      • Increased the slow percentage on targets hit by the Predator’s melee attacks
      • Fixed an issue where the Predator would sometimes mount a nearby tree when trying to interact with a target
      • Fixed an issue where the Predator, while eating a boar, was able to attempt to mount a nearby tree
      • Fixed an issue where specific loadouts may cause the player to load in with incorrect weapons
    • Weapons
      • Alpha Sickle
        • Lowered Damage
      • Combi Stick
        • Fixed an issue where Fireteam members may sometimes see the Combi Stick floating in the air instead of where the Combi Stick is actually located
      • War Club
        • Added a disorienting status effect
        • Final attack in the War Club’s combo is now unparriable
      • Smart Disc
        • Fixed a bug that caused the Smart Disc HUD and FOV effects to remain on the screen if the Predator threw the Smart Disc as the game ended
        • Fixed a bug where recalling the Smart Disc would hide the UI element that shows the Predator that they are cloaked until the Predator recloaks

Told you this Predator Hunting Grounds June 30 update is a big one. If there are any changes not mentioned above, leave a comment below and let us know.

Source: Illfonic forums

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