Predator Hunting Grounds Update 2.29 Fires Out for October 28 (Patch #2)

Predator Hunting Grounds Update 2.40

Illfonic has released Predator Hunting Grounds update 2.29 today, which means there are two patches that got rolled out this October 28! This one includes fixes, playlist changes and more! Check out the full patch notes below. You can check out the changelog for the first patch released today right here.

Predator Hunting Grounds Update 2.29 Patch Notes:

General

  • Overgrowth (Day) and Headquarters (Day/Night) are now back in the map rotation
  • Fixed an issue where the optional objectives were not spawning in properly in Night Mode maps
    • Players may still encounter this issue on Derailed
  • Fixed an issue where certain guerilla AI were doing too much damage
  • Fixed an issue where the lighting was too bright during the Excavation map infil cinematics
  • Fixed an issue where players in the lobby would sometimes see an empty “Waiting” player card instead of Bots/other users.
  • Fixed an issue where the lobby countdown timer was not working properly when a user would join

Fireteam

  • Fireteam Bots
    • Fixed an issue when Fireteam Bots replaced a disconnected party member, the Fireteam Bot would be invisible
  • Weapons
    • Knife
      • Fixed an issue where the Sunburst (Skull Cleaver) shader was not displaying properly

Predator

  • General
    • Fixed an issue where the Predator’s cloak was not working properly
    • Fixed an issue where the City Hunter (‘97) mask was defaulting to the wrong color
  • Weapons
    • Smart Disc
      • Made improvements to the feedback when collecting the Smart Disc
    • Plasma Caster
      • Made improvements to the feedback when firing the Plasma Caster

Source: Illfonic forums

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