Project Cars 3 Update 1.05 September 17 Races Out

Project Cars 3 Update 1.05 September 17

Slightly Mad Studios has released the Project Cars 3 update 1.05 September 17 patch, and it brings fixes to the audio, crashes, and even gameplay-related tweaks to the Career mode and more. Head on below for the patch notes.

Project Cars 3 Update 1.05 September 17 patch notes:

Audio:

  • Fixed double audio when quitting during the 3-2-1 pre race countdown

Render:

  • Toned down red crash vignette
  • Fix for clouds popping in during races
  • Fix for shiny vinyls when using gloss base
  • Fix for shadow flickering that happens randomly in game

GUI:

  • Player label corruption upon restarting a race fixed
  • Improvements to replay-mode UI
  • Fix being able to select anyone below p12 in spectator mode
  • “Tuning” button in PreRaceMenu should show name of currently-selected tuning setup
  • Tuning button disabled in Rivals
  • Fix for certain screens not showing “Blizzard” weather type
  • Weather info made consistent throughout all screens in game
  • Enable photomode in replay
  • Assign default colours to be used by patterns ( black, white, grey )
  • Added hint on screen for how to take a photo in photomode
  • Player Label improvements
  • Hide lap counter on point-to-point tracks
  • Fix for subtitles being stuck on in races

Career

  • Increased Difficulty for Road E
  • Increased Road D Hot Lap 3 target time
  • Increased Road D Pace Setter 2 target time
  • Increased Difficulty for GT C & GT B
  • Adjusted Race Length for GT C Race5
  • Adjusted Race Length for GT B Race5
  • Adjusted difficulty for Challenges Championships to fit the other changes
  • Adjusted number of corners to master in GT A Majors Long Beach from 10 to 9
  • Fix for invalid lap time during rolling starts at Havana Capitolio
  • Fix for the red car in championship 2nd round race

Online:

  • Always use users choice for gearing when in quick play and scheduled events
  • Player now returns to lobby when quitting out of spectator mode
  • Rivals event participation rewards increased

Crash Fixes:

  • Fixed a crash when tuning the XJ220 and the McLaren F1
  • Crash fix on re-entering from a replay, if user had selected replay from a customisation screen
  • Fix crash when last style has been removed
  • Fix customisation rims size crashing if moving between vehicles with different number of available sizes
  • Fixed crash when entering “deal of the day” via the career

Vehicles:

  • Formula E: Logo name and country flag change

PC Only:

  • Remove profanity filter for system messages
  • Improved performance on high “super sampling”
  • Triplescreen settings improvements
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SRO
SRO
3 years ago

It took me 70 hours to unlock GT Open without buying any races, and I think that its not bad time considering that I took part in 10+ rivals, and I’m new to this series. But I’m not that much in sim games, I played some arcade in past and this game was difficult a few times for me. With more difficult beginning and not making cars more affordable this game will be even tougher/not welcome for beginners. I hope they made NN hot lap in GT B more difficult (but probably it’ll be, because getting to GT B will require more time and money, worser car maybe). If they made this game more difficult, because people like me completed it, then you should thank me.

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