With Rainbow Six Siege’s Year 7 right around the corner, players are eagerly awaiting what’s next for the super-succesful shooter. Before anything else, though, Ubisoft has announced that there’s a major shift in Rainbow Six Siege’s dev team.
Siege Creative Director Leroy Athanssoff has announced that due to “personal reasons,” he is vacating his spot as Creative Director to puruse other projects at Ubisoft. Replacing Athanssoff is Alexander Karpazis, who’s been around the project since its Alpha stage. Check out his letter to the community:
My journey with Siege started all the way back when the project was in its Alpha. I joined some friends and competed in Siege’s first internal tournament where we made it to the finals. Even in the early stages of the game I knew there was something special about Siege, but at the time I had no idea how profound of an impact it would have on my life. Fast-forward to the present: I’ve spent the last four years working with an incredible team of people, on one of the most successful competitive shooters in the world. The next step of that journey starts today, and I couldn’t be more excited about the future of Siege.
I’m truly thankful for Leroy’s mentorship over the years. He’s taught me what exemplary leadership, creativity, and passion look like in the position of Creative Director. Leroy’s hard work will be visible in future seasons as the team and I prepare for one of the most ambitious years in Siege’s history. I’m extremely humbled by the team’s trust in me, and I hope to earn the trust of the community in my new role as well.
Here’s to an incredible year of Siege to come, and many more to follow.