Rainbow Six Siege Servers Down for Maintenance and Y7S4.1 Patch Roll Out This December 13

R6 Siege Update servers down

Ubisoft has taken the Rainbow Six Siege servers down this December 13, and this is for planned maintenance! During this time, patch Y7S4.1 will be released on all platforms as well.

Rainbow Six Siege Servers Down Status and Updates for December 13:

Maintenance Schedule: 9 am EST/6 am PST/10 pm HKT (All Platforms)

The list of changes in today’s title update is included below.

BUG FIXES

GAMEPLAY

FIXED – Electricity VFX is not visible on deployable shields, reinforced walls and hatches.

FIXED – Players are able to see through barricades while picking up a deployable gadget.

LEVEL DESIGN

FIXED – Various gaps on Consulate that were allowing the attackers to see inside the building.

FIXED – Various LOD issues on Nighthaven Labs.

FIXED – Multiple LOD issues on various maps.

OPERATORS

FIXED – Solis’ hands go into an animation loop after cancelling the Megascan.

FIXED – Solis’ SPEC-IO loses functionality when Solis reactivates SPEC-IO after a Megascan at the end of the gauge.

FIXED – Solis’ hands remain frozen when vaulting while SPEC-IO is active.

FIXED – Hibana’s X-Kairos pellets are not destroyed if they are placed on a Kiba barrier and the Kiba barrier gets destroyed.

FIXED – Various operator VFX issues.

USER EXPERIENCE

FIXED – Xbox players cannot invite cross-generation.

FIXED – No notifications are present in the game when the player is presented with the cinematic that plays on first boot.

FIXED – Grim is missing from the U+ accounts.

FIXED – Various UI issues.

FIXED – Various Battlepass V2 issues.

FIXED – Various crossplay issues.

FIXED – Various localization issues.

FIXED – Various shop and customization issues.

FIXED – Can’t reconnect to an online Custom Game after leaving the session and attempting to re-join.

If the maintenance schedule changes, we’ll be sure to update the article accordingly.

Source: Ubisoft

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